Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
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Leverage AI to Automate Medical Coding
Medical Coding Solution
As a healthcare provider, you should be paid promptly for the services you provide to patients. Slow, inefficient, and error-prone manual coding keeps you from the financial peace you deserve. XpertDox’s autonomous coding solution accelerates the revenue cycle so you can focus on providing great healthcare.
This is my first attempt at a graphical game. In the past, I have attempted console games (but lacked the follow-through). This time, however, I will be working together with my artistic and amazing girlfriend to push me forward towards completion.
Dust engine is a gameengine for 2d shooter game with top-down view. At first, game mechanics will be developed; other features, like sound and nice graphics, will be added when they needed to demonstrate the mechanics.
An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
This is a remake of the old Amiga PD game Crazy Sue, with all new graphics, levels, monsters and a level editor. There's also a mode which lets you play the original game.
Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T GameEngine (http://goldenstudios.or.id).
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
Othello is a space shooter action game similar to Metroid. It does not aim to be a copy however, and has a unique storyline. All the "pre" stuff is about complete, so development will focus on gameplay.
Earth is fallen, humanity is near extinguish, commander, our warship is trapped in a sub space, we need escape before the androids found us. pygame and numpy are needed for running this game!
Dark Matter is an arcade style, multi-player space game, programmed in C/C++. It will feature support for 2-4 players. Dark Matter, is being developed using the Haff GameEngine (HGE) which provides 2D capabilities in 3D via DirectX.
Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
MicroWar is 'Space Invaders' style arcade game, in the cruel world of micro-compter industry. You're a Macintosh faced to invading Wintel hordes year after year, kill more PC. Developped with python and pygame library.
This gameengine is currently immature but builds off of Haaf's GameEngine for rendering, Guichan for GUI, box2d for physics, and TinyXML for modability and configuration. On top of those is a robust feature-rich game architecture and toolkit.
InterLink is a sidescrolling game written in Python using the wonderful Pygame and Pymunk libraries. It uses interdimensional linkings to move objects from one area to another.