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Stop Storing Third-Party Tokens in Your Database
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
Game similar to Nintendos Smash Brothers. (clone) EXTREMELY UNSTABLE- JUST A QUICK JAVA IMPLEMENTATION TEST AS OF YET. This project is temporarily dead while java3D and gl4java are researched.
The goal is to create a side scroller clone simmilar to the Castlevania series from Nintendo for Windows and Linux operating systems, and hopefully will become a generic portable SideScroller engine.
Alex the Allegator is a series of games featuring everything from puzzle games to racing and platform jump n runs. The Alex games are provided with full source and are buildable on every platform that Allegro supports.
SABlaster will be a GPLed cross platform Linux/Windows online game in the spirit of Bomberboy, Dynablaster, Masterblaster, ... It is based on the SDL and ACE libraries to provide the platform abstraction layer.
Spacewar is an arcade game in wich two players have to destroy each-others space ship by hitting them with their lasers. It is written in SDL and currently runs on both the Windows and Linux operating system, but it should compile on more platforms.
BuddhaSoft is a team of people working on making C++ games for people using the Linux, Windows, and Mac operating systems. Written using SDL to achive maximum flexiblity, we hope these arcade clones will promote open source and cross-platform programming.
Simple 2d game of pirates.
Steal the treasures, sail the see and sunk the rivals.
Play alone or up to 4 players on the net.
You can play it at work, with a BossIsHere key.
Developed with Delphi/Kylix with SDL.
Stone's Throw is a 2D accurate physics clone of the arcade classic Arkanoid written in pure Java. It has support for a global high score list and a central store of level data.
NRX is based on the DOS Raptor, hoping to bring back some 2D action into the graphics-intensive 3D world of today. Features include buying/selling weapons, reactors, etc. I hope to either have a strong, non-linear storyline, or no storyline at all.
Brian is an unfinished jump-and-run platform game written with Python and
Pygame. Please download through CVS, visit the homepage, subscribe to all mailing lists and notify me if you're interested. Please note that Brian is NOT FINISHED!
SDL Invaders is a cross-platform space shooter, which supports custom levels and additional media. It is also intended as a sample game for beginning programmers, who wish to learn to make games.
The Squicki game is an Allegro-based platform game, initially written on
the course of learning to use Allegro. It has since then became a game
with a highly humoristic potential, employing elements of sarcasm, surrealism, pacifism and a light touch
Stick Figure Karate (SFKarate) is a 2D Karate fighting game written in Java. The inspiration for the game comes from the famous animated stick figure fights.
ClassicBomberman will be a clone of the famous game, featuring a 16+ multiplayer mode and a classical layout without fancy additions. It uses Kyra and SDL_net.
Fully templated C++ library for Steering Behaviors of Autonomous agents (characters). The library comes as package where you can create your own behaviors using the power of templates.
A Linux-themed 'Defender' clone. Fly your spaceship over the landscape shooting down aliens, and protecting Penguinoids from being abducted and mutated!