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in the early 90ies dogfight was a very funny public domain 2d-game for the amiga. We (David Bührer and I) rewrote that game for windows32, using directx.
The gameplay and graphics are great, but the code needs some improvements.
Have fun!
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This is the project for an Action RPG game under C++/SDL/Lua, which has hardly began, so there's not much to write about it yet. The name is obviously temporary.
this is another bomberman clone running on win32 systems, pocket pcs and smartphones with rudimentary network capabilities David Bührer, Felix Zikesch and I wrote in 2003. sourcecode, documentation and binaries available at www.smartblaster.net.
Shadow Pong is a clone of the classic Pong game, written in C/C++ with the help of the SDL libraries (SDL and SDL_image). It is a very simple program but it can still be fun none the less. It was written more as a learning tool, rather than a good game,
The playground game of "it" or "tag" combined with the arcade game "Pacman". One player is "it" and has to tag another player to stop their counter from ticking up. Whoever has been it for the least amount of time by the end of the game wins.
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
Play as a Nano-bot to eliminate all the foriegn material in the Petri dish.
Killing the sparce Bactirium will be easy but later on they will multiply at a
high rate, dont get overran.
XBlast is a multi-player arcade game for X11R5/R6 and Windows. The game can be played with at least two players and up to six players. It was inspired by the video/computer game Bomberman (Dynablaster), which was to my knowledge first programmed for NEC
Open Mortal is a parody of the once popular coin-up fighting game, Mortal Kombat, for Windows and Linux. It is currently playable, has 18 playable characters. There is network game, team mode, etc. You can even add your own character.
Aerial Death put you on the skin of John Hellborn, a xpert pilot of the American army that is testing prototipes. One of the prototipes, has been stolen, and you need to recover it.
A 2D game engine developed with C# using MS .NET and DirectX 9.0b. Will include some games using this engine. Currently planned: A space taxi kind of game.