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I am in the process of looking for a team to make this must have exp in Visual C++. This game will change depending how it turns out during the development process.
PocketKobo is a single-player four-way scrolling action game.
Your objective is to destroy all the fortresses. Control your
space ship by pressing the cursor keys and shoot beams by
pressing the action key.
PocketKobo is a port of the game XKOBO.
This project is intended to be a PocketPC (and possibly others) port of the game SFCave for the Palm Pilot. It uses EasyCE (http://www.pocketmatrix.com/phantom) for graphics output.
Generate interest, access liquidity without selling, and execute trades seamlessly. All in one platform.
Geographic restrictions, eligibility, and terms apply.
This project contains four playable arcade clone games. Breakem, Shootem, Munchem, and Blockem. It also contains a utility library built and designed to make implementing these games relatively easy.