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Primarily a 2D super simple map (.SSM) level editor using game presets to natively support various 2Dgames striving to be perfectly user-friendly with no hassle or bothering the end-user with technical details.
2D shooter in which people are on buildings; objective is to shoot all of the people without losing all of your health; requires DirectX 7 and (if you want to compile it yourself) Visual Basic 6; includes 2 map editors
This is an Open-Source 2D platform game engine, using the OpenGL API for 3D effects in a mostly 2D game. We will have the Basecode used for the project, aswell as the main engine without game specific code and an example game (Penguin Fighter) available.