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A simple Light Cycles alike game for DXForth with xplgraph
...Comparing to original game, the carts are moving in waves rather than straight lines. It should compile with DXForth and xplgraph library on DOS and CP/ M systems. For CP/M version of xplgraph library look for my other project: https://sourceforge.net/projects/xplgraph-cpmgsx-dxforth
DCGenerator or DCGen is a port of the Sega Genesis emulator, Generator, to the Sega Dreamcast. The port was originally made by Atani and then continued with permission.
A UNIX/Windows/Linux remake of the DOS-game "stunts", providing modern features like openGL graphics, 3D sound and internet multiplaying. Design your own tracks, choose your opponents and try the most spectacular stunts you've ever seen.
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Laser is a multiple arcade emulator available for several platforms. It uses Marat Fayzullin's Z80 and 6502 CPU emulators. It was originally based on Mike Green's SinVader.
Open Mortal is a parody of the once popular coin-up fighting game, Mortal Kombat, for Windows and Linux. It is currently playable, has 18 playable characters. There is network game, team mode, etc. You can even add your own character.
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Luciferino is a sidescroller game engine, that allows you to create your own sidescroller without any programming knowledge (you'll only have to read a pair of tutorials to understand the data files format).
Action Arcade 2D j2me Engine
Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.
Fly a WWI plane to take out targets on the ground and in the air with destructable terrain and other goodies. A port of While True d.o.o.'s award winning game for Nokia Series 60 phones to the MIDP 2.0 standard for J2ME-capable devices.
a.m.c. is a project aimed to produce arcade games in functional languages, mainly Ocaml, and to test functional languages possibilities in game programming and in general
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
This is a shoot-em-up for GBA where a furious dragon tries to save the world, slaying
ennemies with its fierce firebreath. In different environments, the poor dragon shall
fight for its life against gryffins, pirates, mages, and many others...
Remember that Mortal Pongbat for the Macintosh platform? This is a multiplayer 3D derivative of the game implemented from the ground up in OpenGL. Shoot holes in your opponent's paddle with various weapons; but watch out! Your opponent will do the same!