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A breakout game I wrote during a summer python course.
Added experimental Android Support (http://sourceforge.net/projects/blockfortress/files/BlockFortress-1.3-release.apk/download)
Brickcore is a "missile defense" style arcade game with elements similar to "breakout". The game is written in Python and Pygame. The goal is to prevent the oncoming balls from destroying the core, which is protected by revolving bricks.
Now available is an Android port written in Java, still in development.
A simple galaga type game written in python using pygame. Still in early stages of development so help is welcome! a big thanks to the folks at WingWare! They graciously provided the creator with a non-commercial copy of Wing IDE. Great software guys!
A moddable 2d platformer/side-scroller gameengine. Due to the dynamism and abilities of Python all elements of the engine may be subclassed and extended to provide unlimited functionality to the developer.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
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Damocles is a gameengine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)