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This is a Python based mini-game framework that supports the Wii Remote as primary input. It employs PyGame, PyOpenGL, PyBluez, and a Python port of Wiigee.
The is a 2D ball game write in pygame.
I has finish the basic framework and the playable version.
The code is free for anyone who want to edit it and learn something form it.
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
The Debris Project is a joint development between a group of students. The aim is to create a fun, extensible, multi-platform, multiplayer space action game.
Porting the Ambrosia Software game Ares (by Nathan Lamont) to Mac OS X and beyond. The source has just been released - a first alpha may be soon! Although this project is called Ares X, it is supposed to be called Xsera (the name should be changed soon)
The Neutral Zone is a multiplayer arcade game by Cateia Games, thematically located in the Star Trek universe. This project focuses on creating a sequel to the original freeware game, adding scrollable game area instead of fixed size and warp drive.
K.I.M.B. is a side-scrolling "shoot everything that moves" games. It is sort of a mix between ballistic games such as Worms or Scorched Earth and first person shooters such as Doom or Quake.
A minigame tournament engine that allows for playing games against other people across the internet. The project is in the planning/alpha. It only currently has an Line of Sight Chess Program.
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