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pyKSoko is a clone from Sokoban, yes another one. It was intended as a clone of Ksokoban the old Sokoban clone from KDE 3.5.x but it evolved and has now many features who are not part of the original KDE Sokoban clone. Have fun & give feedback! :-D
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Foxen has recently been revived by the original author, and will undergo major design changes. The original Pygame version will remain available, but will be stored in the 'old' branch in SVN.
This is my first attempt at a graphical game. In the past, I have attempted console games (but lacked the follow-through). This time, however, I will be working together with my artistic and amazing girlfriend to push me forward towards completion.
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This is a remake of the old Amiga PD game Crazy Sue, with all new graphics, levels, monsters and a level editor. There's also a mode which lets you play the original game.
This is my Pyweek #5 entry. It’s got everything but sound at this point. I didn’t feel like I had as much time to finish as I would have liked, but I think the results are quite good. Perhaps it will get the full polishing it deserves.
Earth is fallen, humanity is near extinguish, commander, our warship is trapped in a sub space, we need escape before the androids found us. pygame and numpy are needed for running this game!
Othello is a space shooter action game similar to Metroid. It does not aim to be a copy however, and has a unique storyline. All the "pre" stuff is about complete, so development will focus on gameplay.
InterLink is a sidescrolling game written in Python using the wonderful Pygame and Pymunk libraries. It uses interdimensional linkings to move objects from one area to another.
Asteroids Infinity is based off of and quite like the classic arcade game, but has much more! Features: -Nifty elastic viewpoint (viewpoint is loosely attached to the ship) -Upholds Newtons 1st law -Highscores -Configurable controls
VectorX is a game similar to Spaceinvaders and Asteroids. It uses two dimensional vector graphics and involves gravity. The aim is to fly around the screen and destroy opponents with 4 different projectiles. It was made using python, pygame and livewires