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A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
A simple Light Cycles alike game for DXForth with xplgraph
...Comparing to original game, the carts are moving in waves rather than straight lines. It should compile with DXForth and xplgraph library on DOS and CP/ M systems. For CP/M version of xplgraph library look for my other project: https://sourceforge.net/projects/xplgraph-cpmgsx-dxforth
A simple freedos kids platform game for use as a menu system or adaptation to a full game. The intention of the sourceforge project is to enhance it and port it to SVGALIB, X11 and MacOS/MacOSX/Win32.
An open-source project, trying to extend the life of the old game "Doom 2D", developed by Prikol Software at 1996-1997.
The initial sources was opened by developers - "http://www.gaijin.ru/projects/doom2d.htm".
Giga Crime Fighting Mecha Gelato-Bots: The Supreme Icecream-Tron Revolution 8,000,000. A top-down adventure game with three themes; mecha, anime and icecream. This project hopes to evolve with action/rpg/multiplayer elements like classic console games.