Showing 8 open source projects for "sprite"

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  • 1
    openbor

    openbor

    The ultimate 2D side scrolling engine. NOTE: Moved to GitHUB

    ...Latest source and binaries may be found here - https://github.com/DCurrent/openbor OpenBOR is the open source continuation of Beats of Rage, a Streets of Rage tribute game originally developed by Senile Team. In the years since it has grown into arguably the single most powerful two dimensional sprite based engine in the world and certainly the most versatile. While intended to allow creation of side scrolling beat em’ ups like Double Dragon or Final Fight, the engine is also capable of replicating Shumps, RPGs, platformers and the like. A built in scripting engine allows authors to take it even further, making imagination the only real limit. ...
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    Downloads: 143 This Week
    Last Update:
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  • 2

    Tank Game (BlitzBasic)

    University first year project.

    This is a simple 2D sprite based tank game that I made in my first year of university for my games development unit, It's written in Blitz Basic.
    Downloads: 1 This Week
    Last Update:
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  • 3
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 1 This Week
    Last Update:
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  • 4
    A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
    Downloads: 1 This Week
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  • 5
    nanoracer is a 2D arcade racing simulation similar to the commercial game "Micro Machines" with a map and sprite editor.
    Downloads: 0 This Week
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  • 6
    A fantasy world based platform game written in c++ through SDL with a GTK2 sprite editor and level editor.
    Downloads: 0 This Week
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  • 7
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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  • 8
    "Pixel Color Collision" Sprite collision-detection technique for use with Allegro-bitmaps Written in DJGPP and Allegro. Invented by Johnny13,july 2001
    Downloads: 1 This Week
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