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Goofy and fast paced two-person tank combat game inspired by the original Atari game 'Combat' from 1977. Using OpenGL and SDL, compiled for Windows and OSX. My first attempt at a 'complete' video game, with help from friends. Enjoy.
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The spel is a 2D multiplayer game.
The game takes place in space in the future, were a conflict is building up. A vast conflict with great underlaying complexity; you are in space, thus you shoot lasers at each other.
This is the project for an Action RPG game under C++/SDL/Lua, which has hardly began, so there's not much to write about it yet. The name is obviously temporary.
this is another bomberman clone running on win32 systems, pocket pcs and smartphones with rudimentary network capabilities David Bührer, Felix Zikesch and I wrote in 2003. sourcecode, documentation and binaries available at www.smartblaster.net.
Shadow Pong is a clone of the classic Pong game, written in C/C++ with the help of the SDL libraries (SDL and SDL_image). It is a very simple program but it can still be fun none the less. It was written more as a learning tool, rather than a good game,
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
Play as a Nano-bot to eliminate all the foriegn material in the Petri dish.
Killing the sparce Bactirium will be easy but later on they will multiply at a
high rate, dont get overran.
Open Mortal is a parody of the once popular coin-up fighting game, Mortal Kombat, for Windows and Linux. It is currently playable, has 18 playable characters. There is network game, team mode, etc. You can even add your own character.
Aerial Death put you on the skin of John Hellborn, a xpert pilot of the American army that is testing prototipes. One of the prototipes, has been stolen, and you need to recover it.
GLSnake3D is a portable 1st/3rd person shooter-like Snake clone with nice OpenGL 3d gfx. A nice multiplayer engine allows online matches. Currently only singleplayer - but makes a load of phun too!
A two dimensional vertical scrolling space shooter. Programmed in C++. Graphics and Input powered by Allegro. Development on hold in lieu of other projects.
VigiPac is a three-dimensional Pacman clone with multiplayer support, written in the C++ language. It also is very extensible due to its modularity and publically-specified file formats.