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A complete 2D Game Engine with built in drag and drop editor
Euphoria is a 2 Game Engine
and Development kit for aspiring game designers who are interested in getting their feet
wet in the world of game design and programming. Some features of the engine are:
- 2D levels and basic rasterized rendering
- Simple animations and timer systems
- A complete embedded Lua 5.1 scripting environment for level scripting
- A drag and drop level designer
- Support for all standard Windows Media Player compatible media types
- Background Music
...
Mod-friendly framework for the creation of 3D-rendered, two-dimensional fighting games. Default character-set features open source mascots (e.g. Tux). A cross-platform Super Smash Bros. clone.
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A space shooter with: non-fixed AI behavior, less scripted behavior and more AI interaction, a solid political struggle on the background and many RPG characteristics to it
LibJARL - Jump and Run Library. A library/engine for instant creation of platform games, aiming at gameplay similar to that of Prince of Persia, Flashback & relatives.
This is the project for an Action RPG game under C++/SDL/Lua, which has hardly began, so there's not much to write about it yet. The name is obviously temporary.
"CrashPoint - The experiment failed" is a mix of the "Worms" game and realtime-action (like Quake), but in 2D. So it is a little bit like "Liero". The game is written in Delphi and for Win32 platforms.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.