Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
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Next-Gen Encryption for Post-Quantum Security | CLEAR by Quantum Knight
Lock Down Any Resource, Anywhere, Anytime
CLEAR by Quantum Knight is a FIPS-140-3 validated encryption SDK engineered for enterprises requiring top-tier security. Offering robust post-quantum cryptography, CLEAR secures files, streaming media, databases, and networks with ease across over 30 modern platforms. Its compact design, smaller than a single smartphone image, ensures maximum efficiency and low energy consumption.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
(note: source code has moved to github: https://github.com/frank-zago/xgalaga-sdl)
XGalaga-SDL is a port of the popular X11 game XGalaga, a clone of Galaga, using the SDL (Simple DirectMedia Layer) library. XGalaga was originally written by Joe Rumsey.
2D arcade-style anti-productivity tool (game) written in C, utilising the Simple DirectMedia Layer library for graphics and sound. Intended to be cross-platform (eventually - Linux first). Help Komi the Space Frog steal money from the forces of darkness!
Martus Solutions provides seamless budgeting, reporting, and forecasting tools that integrate with accounting systems for real-time financial insights
Martus' collaborative and easy-to-use budgeting and reporting platform will save you hundreds of hours each year. It's designed to make the entire budgeting process easier and create unlimited financial transparency.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
Invasion is a Gauntlet style game set in the future. Developed in C++ with OpenGL graphics, and Simple DirectMedia Layer for input and sound.
You will choose your character and fight through waves of aliens to defend earth from this new race.
SABlaster will be a GPLed cross platform Linux/Windows online game in the spirit of Bomberboy, Dynablaster, Masterblaster, ... It is based on the SDL and ACE libraries to provide the platform abstraction layer.