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The very basic of a java 3D car driving game, freely expandable including a built-in basic 3D object editor and a more complex road+objects editor. Source code available, no OpenGL.
LGCK Builder provides a unique development environment that can be easily used by novice and seasoned game creators to get the best results quickly. Our approach is different because the philosophy is geared toward simplicity and re-usability.
Quick 5 minute tutorial
http://www.youtube.com/watch?v=lN3gkZWr-PM
Nighthawk is a tribute to one of the most playable and contagious games
ever written- Paradroid by Andrew Braybrook. Feel the excitement as you battle through hordes of droids to gain your object of removing all droids on the level.
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This is a freeware Windows™ and Linux game written for very simple playability and competition.
Once installed on your computer just tap the UP arrow once on your keyboard to start playing straight away.
The object is to keep your ski man (the red blob) between the fences (+ and +) for as long as possible using the LEFT and RIGHT arrow keys whilst the course scrolls downwards and gradually gets narrower.
(If by a miracle you manage to reach 1000m, the course gets wider, then narrows gradually again)
That's it! It's a very simple game of skill.
KOFFE is a 2D fighting game engine compatible with KOF'91. Written in Object Pascal, it's very configurable: it's possible to change all character definitions, backgrounds, sounds and graphics.
A ball bounces up and down and by moving the mouse left or right you can make the ball go left and right and that's about all you can do?
Easy? Boring? Think again!
The object is to gather stars to advance in the game, but as you advance deadly obstacles will appear that you have to avoid. The game starts easy, but it will get harder and harder as you progress. There are bonuses multiplying your scores, but this can be undone so easily.
AstroBounce is a very addictive game. Simple rules, but very challenging.
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Amoeba is going to be a turn-based arcade game similar to commercial games like Worms or Snails. It is developed using FreePascal and the SDL4Freepascal libraries.
Insomnia is an quasi-3D videogame designed for windows that features a Clock Tower style control scheme. It uses music, bitmaps, videoes, and GDI to create an immersive videogame environment. Game Includes gameengine, data, and drag-drop editor.
2D video game with particular gameplay mixed from solar striker and tower defense.
Top camera, shoot incoming enemies, buy weapons, put automatic turrets, proceduraly generated terrain with tunable object densities...
This game is a popular software project computer scientist majors need to program and present during their studies.
The main goal is to learn the uses and meaning of Object Oriented programming languages.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
Torus is a simple and easy game. The object of Torus is to clear falling toruses by aligning toruses with the same color on one of several protruding pipes (the game concept is similar to Tetris(R)). This game is inspired by Torus for DOS(R).
SnakeBerry is a university project whose goal is to create a simple multi-player snake game, in a nice object-oriented manner with industrial-strength UML documentation, according to the Rational Unified Process scheme.
An open-source 2D gaming engine based on Allegro, designed to create free-roaming side scrolling 'platformers'. The entire engine will feature an object-oriented approach, have a simple scripting language, while minimizing resource usage.
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
An action game to hunt virusses and vaccinate all computers in the building while solving complex puzzles and destroying whatever is on your way. ĄLevel editor included!
Tadpoles is an action/adventure game with ties to the original "snakes" game concept. The game is built on an object-oriented design concept, with the intent to create an adventure game out of the engine.
Tadpoles is written in Ruby 1.6 using the Si