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Detrack Delivery Management Software
For 3PL, logistics, ecommerce, food and beverage, field service, delivery, and more
Detrack is an award-winning cloud SaaS 2-in-1 vehicle tracking and real-time electronic proof of delivery (POD) solution in a single Android / iOS app; giving all companies full control and visibility in their last mile deliveries. From instant real time delivery status updates to capturing evidence like customer’s signature, time of job completion, items reject or failed deliveries, photo evidence of service completion and automating customer support; Detrack handles it all. There’s also the ability to automate the sending texts / SMS to customers pre-delivery, post-delivery and even when the driver is heading to destination with live ETA.
PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D
It can be played by 2 players at the same PC or in multiplayer mode
over the LAN-network (TCP/IP protocol, uses sockets)
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
DataBuck is an automated data monitoring and validation software that autonomously validates 1,000’s of data sets in a few clicks, with lower data maintenance work & costs.
Zitro-Stats is a tool written in PHP which provides a web interface to various statistics based Soldat (http://www.soldat.pl/) log files of possibly multiple servers. It shows statistics per player, clan, or weapon and a log history and signatures.
Blarg, will be a top down shooter that will featuring: procedurally generated cities; diverse and interesting monsters and weapons; co-operative network play; and "advanced" artificial intelligence.
Project "keenly" (working title) aims to become a multiplayer network shooter that looks like some good old low resolution jump & run game from the former DOS area.
It's a plugin for Aseco (program for Trackmania Forever) ! It works on Aseco 2.x. The aim of this plugin is provide a bot who allow bet on his position. If you succeed, you win some credits
Cloud-native dedicated servers powered by automation
phoenixNAP is a global IaaS provider delivering world-class infrastructure solutions from strategic edge locations in the U.S., Europe, Asia-Pacific, Australia, and Latin America.
It's a Quizbot like Quizbot on IRC... He gives some questions, the players can answer ! He provides a ladder : General or by categories based on the number of good answers. Quizbot Works with ASECO2.x on TMF
This is a wannabe gravity shooter game, something similar to Head On - the ultimate one. We hope to include some network gaming options, and maybe later a scriptable-trainable bot system. We do not intend to hurt any Rights.
Another Liero/Molez (real-time worms) clone written in Java, all basic things works, network-play, graphics, weapons and basic physics. The project needs some new fire and ideas though! Please visit project website for more information how to run it
Open Noid is based on the old famous Arkanoid but with the difference that the players are able to slide on any of the four sides of the screen! It includes a sound engine, network multiplayer, level configuration, a lot of enemy types, and many more....
this is another bomberman clone running on win32 systems, pocket pcs and smartphones with rudimentary network capabilities David Bührer, Felix Zikesch and I wrote in 2003. sourcecode, documentation and binaries available at www.smartblaster.net.
Open Mortal is a parody of the once popular coin-up fighting game, Mortal Kombat, for Windows and Linux. It is currently playable, has 18 playable characters. There is network game, team mode, etc. You can even add your own character.
Iron Tank is a real-time multiplayer game in Java, playable over a tcp/ip network. Each player controls a tank, armed with missiles and other weapons. The purpose of the game is to use the tank's weapon arsenal to reduce the opponents energy to win.
MetaWars will be an network game based on the famous comics of Jodorowski, The Metabarons.
This space battle game will allows you to take part in the famous history of the Metabaron's family, and, maybe, some day, become THE Metabaron.
Da GNN Bomber is a 3D and network highly customizable Bomberlan-like game. You can design your own levels, textures, models and power-ups.
written in C/C++, it uses OpenGL, SDL, SDL_mixer, SDL_net and GTK+-2.0 to ensure compatibility with many platforms.
This project features an online multiplayer, turn-based game, influenced by Worms and Scorched Earth. We are starting this as a project for Software Engineering class, in Computer Science, at Universidad Complutense, in Madrid.
Gatecrash is a multiplayer network capture-the-flag 2D top-view tank game similar to "Firepower" and "Return Fire". It is written in C using SDL as graphics/sound library.
A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)