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Full-stack observability with actually useful AI | Grafana Cloud
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This is a fork of CloneKeen. It fully interprets the classic dos games Commander Keen 1-6 including some fanmade mods and adds some nice twists like smoother gameplay, some special graphical effects and also music, which was missing in the first trilogy. Use our High Quality Pack and enjoy the Commander Keen series in a new way.
Classic snake game on the terminal; made with C++ and ncurses
nsnake is a clone of the classic snake game that we all used to play on our cellphones. You play this game on the terminal, with textual interface.
It has a gui-like interface on the console, with many settings and possible game modes.
Note that it depends on `ncurses` and `yaml-cpp`.
For a more detailed README, check out the GitHub page:
https://github.com/alexdantas/nSnake
CG Madness is based on the classic game Marble Madness. It is running on OpenGL and uses current CG techniques. It also has an editor where you can create your own levels. If you have done so and you want to share the level, you can upload it.
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
The player moves a cockroach in a maze inside a garden,he must search for a hole to enter the kitchen then make it run away till the end of the kitchen.Becareful!while you are playing there are slippers that tries to kill the cockroach
Jump n' RotN is 2D arcade, physics-based game which is very hard to categorize in 254 letters :-) Description is available on its homepage. Jump n' RotN uses: SDL, OpenGL, FMOD, SDL_Image, SDL_TTF, SDL_Config and TinyXML libraries.
This game was originally a 'dope wars' clone. While this version is still supported and distributed, work is now focused on a rewrite using SDL and elements similar to the game GTA2 and also some elements resembling RPGs.