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Remake of old game Secret Agent (more weapons, better AI)
...Planned features:
- Turrets and traps
- Robot enemies
- Much improved AI
- Dynamic difficulty (based on episode progress, causes more spawned enemies with better AI)
- Weapons shop when entering a building
- Results screen when finished a building
- Inventory items (defuse kit, mines, grenades, medkit)
- Cutscenes
- Menu (settings, save, load, select episode)
- Sounds
- Better effects
- At the end included Crystal Caves episodes
Engine for games like's а Tyrian with random level generation.
...So I created my game in this genre, where levels can be generated randomly. Levels can be created manually in the editor. Gameplay is a bit like Diablo. The game has an inventory window and you can change the characteristics of your spaceship. The game has an inventory window and you can change the characteristics of your spaceship. The game contains big bosses, gravity bombs, explosive missiles, enemies who have a teleport, and more. The project is constantly updated. Last gameplay video: http://youtu.be/NPAfcB5dqRo
...This game contains a leveling system where after each level you get to upgrade nine different features of your character relating to your gloves, boots, and coat.
During a battle, there is an inventory system where you can store snowballs and an assortment of eight different powerup items in your pockets so you can use them whenever you want.
Winter Warland features four different game modes, including the classic Deathmatch (standard snowball fight), Elimination, and Capture the Flag modes as well as a unique mode called Snowman Conqueror. ...
The project is a vintage game ressembling SNES games. We want to make a game with a Mario type gameplay but with fighting,inventory and rpg elements. We develop the game with C++ and we use the free SQL library for graphics.