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------- 6th Feb 2026 ----------
gamepad support added = Mario_NES_Gamepad_Supported.zip
require minimum java 1.8
after starting game with java.exe -jar "Mario.jar"
in the main screen you can press z and x to chagen levels
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settings
if u check "skip this next time" and if u want to bring it back simply delete the file "Settings.txt" ( the file is create when u launch game and start game )
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controlls :
z = run / fire
x = jump
arrows :
left = go left
down : duck
right = go right
i = show controlls menu
g = show gamepad buttons
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this is not for android game , its for windows , mac os and linux
Simple invading aliens game in C started in 2001, SDL requiring mixer and image libs. You must stop those aliens from landing on you! Bunkers added 2014, <space> Fire <right arrow> Move right <left arrow> Move left <escape> Quit. Joystick support is standard. Left, right and the fire button.
...If you have the windows compiled version just execute cometz.exe
= How to play =
Use the arrow keys to move around in the menu and the spacebar or return key to
select the desired menu item.
During game the controls are the following:
spacebar - fire lasers
up arrow - move ship up
down arrow - move ship down
left arrow - move ship left
right arrow - move ship right
escape - pause menu
You can replenish your shield by picking up shield power-ups. Blue for 25% shield and red for 100%.
You navigate a green Pixel-Block through a field of random generated colored Pixel-Blocks. Some Pixel-Blocks help you to reach a high score and some don't.
If there's no way out, you should fire your laser with SPACE.
There's also a possibility to pause the game with 'P'.
With the arrow-keys UP and DOWN you can move the green Pixel-Block.
Every fifty scorepoints the refresh speed gets faster.
Update 3.4 :
+Bugfix on Game-over-Frame
Update 3.3 :
+Game-over-Frame with restart Button and close Button closes whole program
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play an alien far away from his home attacked by silly humans.
you find yourself hundrets of lightyears away from your friendly and beatiful home planet in a ufo. you have no idea how you came to this uncomfortable star system (called sun system by its inhabitants). suddenly the hostile inhabitants open fire ... what a lousy day!
thanks to quaxli from java-forum.org! (the game began with his tutorial)
A game based on "Frets on Fire" ( itself based on Guitar Hero) and its numerous mods, with the aim of providing a good set of features and decent performance. Should work with just about any OS.
An arcade shooter game with old-school gameplay delivered in a modern.
Project moved to Github: https://github.com/inequation/ac130
AC-130 is an arcade shooter game with old-school gameplay delivered in a modern style. You are a TV operator (gunner) aboard an AC-130 gunship, tasked with providing fire support to friendly troops on the ground. Inspired by the famous CoD 4 mission.
Another Liero/Molez (real-time worms) clone written in Java, all basic things works, network-play, graphics, weapons and basic physics. The project needs some new fire and ideas though! Please visit project website for more information how to run it
Gatecrash is a multiplayer network capture-the-flag 2D top-view tank game similar to "Firepower" and "Return Fire". It is written in C using SDL as graphics/sound library.
Falsoyd's A Little Shoot-em-up On Your Desktop. Fire At Little Ships Or You Die! An entirely plotless game for hours of frivolous and violent entertainment while working. SDL for graphics/audio.