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Weightlessness is a 2D-shooter in Ruby with "realistic" control scheme (objects keep their speeds without applied forces). It is inspired by Gosu tutorials and uses Chimpunk engine for collisions.
There is over 200 devices to install, 10 levels to complete, complex damage system.
Short video: http://www.youtube.com/watch?v=meOSzt1pJwQ
A new movement system based on some physics experience
I'm trying to make a simple open source game that use a different controlling system. in which user have access to speeds, and not to movement of objects.
for making the job faster I'm using SFML.
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This is an arcade style game based on the classical Asteroids. Two things differ from the original: energy control and multiplayer mode. Its 100% pure Java, proving that the language is becoming more suitable for game developing.
This project has moved to github: https://github.com/madsdyd/xarman
Xarman is an addictive two player version of Minesweeper. You control a cyborg that walks around a mine field, and must beat your opponent by conquering half the field before he does.