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JTronic is a game designed for programming competitions. Players program a Java agent that participates in a game that combines the classic Tron and PacMan games. Features include an AWT GUI, record/playback functionality, and tournament mode.
[NOTE: GO TO https://code.google.com/p/cruelhessian/ TO DOWNLOAD THE LATEST VERSIONS]
Cruel Hessian is an opensource game engine for Soldat. The main purpose of this project is to implement bots AI based on neural networks. Cruel Hessian is programmed in SFML and OpenGL and should work in Linux, Windows and MacOS X.
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Stargun is a space shooter game for Linux based on OpenGL. The aim of the project is the porting of a previous demo realized on windows platform based on DirectX.
A Jump and Run game like Super Mario World with an advanced Editor and highly detailed Graphics based on SDL with a OpenGL accelerated Graphics Renderer developed in C++. Runs under Linux, Windows and Mac and can be easily ported to other platforms.
Nostalagia from old type arcade game like missile command, cyber tank, etc. brought me to make this very simple game, rules are easy, kill enemy and go as far as possible in levels...with today technology, mouse input, 3d graphs and sound, etc.
Dead Meat is a bomberman clone with chickens this time. The principle is simple: you're a chicken, you lay eggs, your eggs explode, frying other players or destroying the terrain, potentially revealing some nice upgrades.
A QT-Based program that takes input from joystick/gamepad devices and produces keyboard or mouse activity in XWindows. Great for games with no or mediocre joystick support as well as for emulation. Easy to set up. Supports any number of devices.
GNAGCK (GNAGCK is Not AGCK), in homage to Mike Livesay's Arcade Game Construction Kit (AGCK) for the C64, aims to recreate the unique environment for tile based game development. Written in Java and for Java platforms. Create games quickly and easily.
This game, I hope it will be soon, a good Clone of the game AtomicBomberMan. It supports multiplayer over the Internet. It's a funny smal game which can be very funny with other human players.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
Evolute is a basic defence game, in which you have to keep the enemy off, but with added experience and skill system which makes the game rather unique.
This is the Java version of XPilot, a free multi player online third-person two-dimensional space shooter. It (will) include both a client and a server part and is planned to interface to the meta server via XPilotPanel.
Tiene como objetivo el desarrollo de una obra colectiva multimedia, un vídeo juego "basado" en Súper Mario, la idea es juntar el trabajo de diferentes artistas en una única obra de desarrollo colectivo. Basado totalmente en SuperTux 0.1.3
A 2D game inspired by Gravity Power, Star Control and Super Smash Bros. Features include 4-player split-screen action, enemy AI to play missing players, 15 ships, 9 levels and plenty of fun blowing up the level and the other players to smithereens!
A simple physics game written in ruby with rubygame and chipmunk. You play as a space hopper and need to get to the flag in multiple levels. Features simple controls and easy level creation in a simple YAML file.