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With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
pyKSoko is a clone from Sokoban, yes another one. It was intended as a clone of Ksokoban the old Sokoban clone from KDE 3.5.x but it evolved and has now many features who are not part of the original KDE Sokoban clone. Have fun & give feedback! :-D
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
Space42 is 2D space shooter game build upon SMILE library (see smile2d). It serves as an example of SMILE usage but its main purpose is to make fully playable space shooter game with levels fully generated from web content available through HTTP.
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An arcade shooter game with old-school gameplay delivered in a modern.
Project moved to Github: https://github.com/inequation/ac130
AC-130 is an arcade shooter game with old-school gameplay delivered in a modern style. You are a TV operator (gunner) aboard an AC-130 gunship, tasked with providing fire support to friendly troops on the ground. Inspired by the famous CoD 4 mission.
CloneKeen is an open-source clone of ID's classic DOS game Commander Keen. CloneKeen runs under many platforms including Linux & win32. There are some improvements over the original such as 2-player support. Original game data files are required.
Inspired by the Kenney's flash game 'World Defense' (http://www.kenney.nl/game.php?id=worlddefense). You have to protect buildings on a planet from incoming enemies (like asteroids) by rotating her. Uses SFML(2) and (soon) some Boost libraries.
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HyperNoids is a simple retro shoot-em up. It's written in C/C++ with the allegro game programming library. For windows and linux, although the Windows port is less stable.
An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
It's a 3d shooter but in 2d side scroller fashion (something like Duke Nukem Manhatan Project). The title is a shortened Blast Them. Still in early development.
Cars 2: Crash into cars of similar color. Avoid being hit by cars of different colors. Use blinking lights to change color. Cars 1: Crash into certain cars while avoiding cars that have a flashing shield. Get power ups for temporary invincibility.
This is a remake of the old Amiga PD game Crazy Sue, with all new graphics, levels, monsters and a level editor. There's also a mode which lets you play the original game.
Tuxomania is a platform game in isometric 3d. The player controls Tux the penguin and must collect all the pearls in each level, which includes solving puzzles and avoiding monsters.
XPilot is a multi-player 2D space game for both local and Internet gaming. Some features are borrowed from classics like the Atari coin-ups Asteroids and Gravitar, and the home-computer games Thrust and Gravity Force, but XPilot has many new aspects too.
Rollo - The Legend of Roundio and Juliare. Play Roundio, the circular star cross'd lover of Juliare Cubulet. Rollo is a GPL platformer that makes use of Qt, OpenGL and Box2D.
Mantra is an overhead style adventure game inspired by Zelda for the NES. It was originally created for Mac OS 7, but is being rewritten for Mac OS X and Windows.
A classic Bomberman game with multiplayer support, cloned on original SNES games. Also similar to Dynablaster. Developed in C++. Runs on Win32 and Linux.
Update 2019-09-22: sorry, there's no progress currently.