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A game based on "Frets on Fire" ( itself based on Guitar Hero) and its numerous mods, with the aim of providing a good set of features and decent performance. Should work with just about any OS.
Negative Space P3DR (Remake using Panda3D): A classic Shoot 'Em Up. 4 axis movement, space key to shoot. It features 3 levels: 2 normal levels in which the player has to dodge enemy drones and a 3rd one that features an end game boss fight.
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Youki is a 3D networked shoot-them-up featuring fast and fun action, players cooperation oriented gameplay, scriptable mission and campaign system, futuristic space environment full of aliens, ...
Vizzini is a Java game framework which provides common abstractions and interfaces to enable quick game development. Targeted areas include board games, arcade games, card games, and simulations.
This sourceforge project is DEPRECATED, but OpenITG development is alive and kicking! For all future development, please see: OpenITG on Github: https://github.com/openitg/openitg/wiki
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Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
A Java game based off the version on YoYoGames.com:
http://gmc.yoyogames.com/index.php?showtopic=279075
The only controls are the arrow keys: Left and Right to steer, Up key to go faster.
Foxen has recently been revived by the original author, and will undergo major design changes. The original Pygame version will remain available, but will be stored in the 'old' branch in SVN.
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
Space42 is 2D space shooter game build upon SMILE library (see smile2d). It serves as an example of SMILE usage but its main purpose is to make fully playable space shooter game with levels fully generated from web content available through HTTP.
Insomnia is an quasi-3D videogame designed for windows that features a Clock Tower style control scheme. It uses music, bitmaps, videoes, and GDI to create an immersive videogame environment. Game Includes gameengine, data, and drag-drop editor.
Supertux 3D is 3D of the gpl'd 2D game Supertux. it uses a heavily modified version of the logic systems from yofrankie, textures from various games, the sounds from supertux2d and my own models. all of the 2d levels will be copied eventually.
Metralápiz: proyecto para introducir una palabra y tomar forma tipográfica de muelle. Posteriormente rebotará en paredes-bordes. Inicialmente 2D y sin deformaciones, progresivamente 3D y sensación elástica, deformaciones....
An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
Cars 2: Crash into cars of similar color. Avoid being hit by cars of different colors. Use blinking lights to change color. Cars 1: Crash into certain cars while avoiding cars that have a flashing shield. Get power ups for temporary invincibility.
It's a 3d shooter but in 2d side scroller fashion (something like Duke Nukem Manhatan Project). The title is a shortened Blast Them. Still in early development.