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Khelben Arcade Frontend (KAF) is a Mame frontend for Linux. It is written in C++ using QT toolkit. KAF works with all versions of XMame since the 0.72.1.
Areasteroids is an educational free software to learn how to calculate the geometric figures area. The original idea was based on the old arcade game Asteroids of Atari.
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XBlast is a multi-player arcade game for X11R5/R6 and Windows. The game can be played with at least two players and up to six players. It was inspired by the video/computer game Bomberman (Dynablaster), which was to my knowledge first programmed for NEC
The playground game of "it" or "tag" combined with the arcade game "Pacman". One player is "it" and has to tag another player to stop their counter from ticking up. Whoever has been it for the least amount of time by the end of the game wins.
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No Gravity is a fantastic and futuristic universe made of five intergalactic worlds. An arcade type game with great playability, where it is easy to plunge into space battles against spacefighters, space stations and more !
AlienHunting is a basic space arcade game in which player controls a super craft which hunts alien crafts using various weapons. Game is played againist AI. Please send me your comments: darkstar7619@hotmail.com
pyReCADE (pronounced "pie arcade") is a Python based MAME front-end designed for use on an arcade cabinet using minimal controls (joystick and buttons).
Tux Climber is inspired on Icy Tower. It's a platform climbing, very dynamic and good looking 3D arcade game. Mainly focused on gameplay. Your goal is to climb as many floors as you can without falling, or just make some cool combos. Uses OpenGL, SDL an
Spinvaders is an arcade game based on the classic Space Invaders game. You control a gun turret at the bottom of the screen, and must fight off wave after wave of alien invaders.
Tux Learn Notes is the open source voice controled educational arcade game. You will control tux with your musical instrument/ voice via the computer sound card or by midi and makes points when you hit the correct pitch.
a.m.c. is a project aimed to produce arcade games in functional languages, mainly Ocaml, and to test functional languages possibilities in game programming and in general
Jump n' RotN is 2D arcade, physics-based game which is very hard to categorize in 254 letters :-) Description is available on its homepage. Jump n' RotN uses: SDL, OpenGL, FMOD, SDL_Image, SDL_TTF, SDL_Config and TinyXML libraries.
This is arcade game, written in ANSI C, using SDL library and running under both: linux and windows (but should also run under another systems).
As in that games, you're a `hero' and must save the world, or something like ;)
You have also map editor.