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A very simple, yet addicting game. Requires atleast 2 players, with a maximum of 4 players. Move around your environment with your block, get power-ups/downs, and be sure to shoot the other players before they get you!
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Javoids is a java based asteroids game. Don't let that fool you though, Javoids is much more than a simple line drawing clone. Javoids features a unique arsenal to destroy the Javoids, along with some new twists like black holes, mines and...
Runes of Enlishem is a platformer, meant to bring back good 2D side-scrollers to the gaming world, using new techonologies such as OpenGL and Java. OpenGL and Java will allow the game to run everywhere and still look good.
Areasteroids is an educational free software to learn how to calculate the geometric figures area. The original idea was based on the old arcade game Asteroids of Atari.
A simple computer pong game that is controlled by body movements. Children are introduced to the concept of vector algebra without realising it. Future versions will require body movements while playing the game.
This project started as a loosely specified request from Malardalen University in Sweden to develop a computer game for the purpose of teaching mathematics. It came to be a 2D game, Mario-style, where progress is made by answering mathematical questions
Le Casse de Brique is an Akarnoïd clone, but it differs from the original game in terms of gameplay: it's a multiplayer version (2 players on different computers), with a lot of bonus, levels and, of course, fun!
AlienHunting is a basic space arcade game in which player controls a super craft which hunts alien crafts using various weapons. Game is played againist AI. Please send me your comments: darkstar7619@hotmail.com
A platform, sidescrooling, map oriented game for the Nintendo's Game Boy Advance system (think of Metroid or Castlevania-SotN). This project also contains the tools developed to produce the game, like a map editor and a tile creator that parses a BMP im
Fully playable Javagame demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
The core for a "multiple microgame"-based game (in the style of Made In Wario/Wario Ware Inc.), written in Java, and permitting the easy addition of microgames, play modes, and other features.
Iron Tank is a real-time multiplayer game in Java, playable over a tcp/ip network. Each player controls a tank, armed with missiles and other weapons. The purpose of the game is to use the tank's weapon arsenal to reduce the opponents energy to win.