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Gemini 3 and 200+ AI Models on One Platform
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This game was originally a 'dope wars' clone. While this version is still supported and distributed, work is now focused on a rewrite using SDL and elements similar to the game GTA2 and also some elements resembling RPGs.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Falsoyd's A Little Shoot-em-up On Your Desktop. Fire At Little Ships Or You Die! An entirely plotless game for hours of frivolous and violent entertainment while working. SDL for graphics/audio.
Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
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Invasion is a Gauntlet style game set in the future. Developed in C++ with OpenGL graphics, and Simple DirectMedia Layer for input and sound.
You will choose your character and fight through waves of aliens to defend earth from this new race.
BomberballZ is a 2D Bomberman-Clone based on the famous anime universe (but free to evolve).
It's C++ coded, using SDL and FMOD free librairies. Works under Linux and Windows
The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
Nature's Call is an open source game designed for all ages. The goal of the game is to create a 3D environment where players either live in a town and make money, or become the mayor of your own town and decide how the town should be run.
Easy Game Library - a set of C++ classes to make game development an easy thing.
It uses SDL library as a backend do it should compile on all the platforms that are supported by SDL library.
Legend of the Bone Sword is oldschool, it is 2D, and it is action packed. Think of and old arcade game, right down to the quarters. So come, insert coin and help us slay this dragon!
A fast 3rd-person-view 3D combat game with focus on multiplay over LAN/Internet with TCP/UDP. The philosophy is to 1) produce generalized code, and 2) minimize the size of game data by procedurally and parametrically generating visual and aureal content