Tank Arena X is a 2-D arcade game playable by a single or multiple players. It loads all the game data from simple text files, allowing for easy modifications and creation of new levels and mods. Also, can support AI tanks using its AI engine.
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A moddable 2d platformer/side-scroller gameengine. Due to the dynamism and abilities of Python all elements of the engine may be subclassed and extended to provide unlimited functionality to the developer.
A side-scrolling platform game using the Irrlicht engine, Technocracy is the first official project by WhileTrue Software Group, an organization dedicated to bringing Open Source to the world of gaming. Technocracy is written in C++, and is based on SDL
Yet Another Pacman 3D Adventures is another attempt on the known game to group together classical pacman features, 3D, mini-games, multiplayer aspect, and others. It is a part of a 3D game course project.
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VSGE is a platform-independent, "very simple" gameengine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
...GUSANOS improves greatly on what the original Liero left, adding modern graphics, audio and networking capabilites along with a myriad of other features.
The GUSANOS engine is fully moddable. It achieves this in a Quake-like fashion, so that each mod lives in its own folder without messing with the core game files.
Luciferino is a sidescroller gameengine, that allows you to create your own sidescroller without any programming knowledge (you'll only have to read a pair of tutorials to understand the data files format).
A multiplayer deathmatch game in the spirit of the bomberman series, built with user modification in mind. Levels and weapons can be easily created with just a simple text editor and the Gimp. Levels are tile-based, with animation and layering.
MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
This is a shooter game like Einhänder. Players can select a variety of ships and weapons and play an arcade mode or story mode. Multi-player is also possible.
The Spider is a game in whitch you must destroy all insects that are coming on your web.
You must defend all nets in your house and blow away all silly animals so you can go to the café with the next-door girl.
Cool, isn't it?
A project related to developement of a generic, consistent, gameengine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
JIsoMan is an isometric gameengine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
The Ovorp GameEngine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development