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Froggix is a clone of the classic arcade game Frogger. The aim is to gain points by getting frogs safely across a busy road and a treacherous river to their homes.
It's a plugin for Aseco (program for Trackmania Forever) ! It works on Aseco 2.x. The aim of this plugin is provide a bot who allow bet on his position. If you succeed, you win some credits
Chickennix is a classic "Shoot 'em up" game. The plot of this game is to shoot everything appearing on the screen down and climp up the highscore. The project supported Gnu/linux and windows.
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This game is a popular software project computer scientist majors need to program and present during their studies.
The main goal is to learn the uses and meaning of Object Oriented programming languages.
A space shooter with: non-fixed AI behavior, less scripted behavior and more AI interaction, a solid political struggle on the background and many RPG characteristics to it
Teaches the Japanese Kana using a repetitive approach. You must quickly enter each Kana's romanji when it falls from the top of the screen. By the time you have completed all 30 levels you will know the romanji and pronunciation for every Kana character
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UPDATE 2012-08-15: Software license has been updated to the MIT License! In the source files it still say GPL, so please just ignore that. All of the code is...
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Project BlendOut is developing a futuristic race Game called Impulse. It is being developed by the blendout development team using the Ogre graphics engine.
2D game using the 3D engine Raydium. Is intented to be an unnoficial second release of the well known, in Spain, Supertirititran game. This time our hero will have to fight against racists people and against the mafias.
PSY PONG 3D, is a three dimensional Pong clone made in C, using OpenGL/GLUT. It runs on GNU/Linux, but the code should be portable enough to run on other platforms.
Psychopyretic is a platformer game set in a series of dungeons. Its eventual goal is to provide a framework for writing extensible custom maps and campaigns.
2D scrolling shooter set in WWII. The player controls a plane which they fly through levels in an attempt to survive and destroy as many enemies as possible. The project is being made using C++ and Allegro.
Play a game similar to the popular console game by RedOctane, but designed for your MIDI keyboard. Levels range from Easy, where the hand position never changes and only white keys are used, to Expert, where every note on the sheet music is played.
It's a platform game in 2D programmed in C++.
It supports joystick and keyboard, contains a random-world generator, four kinds of enemies, three kind of weapons, the option of "charged shut" and some "scenario features".