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This is a clone of the classic "Missile Command" Game, but it has better graphics and music. The gameplay has only been slightly modified. Penguin Command is completely licensed under the GPL.
A curtain shooter game inspired by Team Shanghai Alice's Touhou Project (AKA Project Shrine Maiden), written in Python using Pygame. X to shoot, C to shield, Z for charge shot, and arrow keys to move. The current playable characters are Lieutenant Reed,
Hidro killer Kombat is a Versus fighting videogame with highly detailed digitized sprites, graphics based on CRM32Pro from megastormsystems and SDL. can easily ported to linux.
FreeNukum is an approach to rewrite the engine of the Duke Nukem 1 (2D, EGA graphics) game. It will be possible to play the game using the original graphics and level data, as well as you can play using your own graphics an level data.
Torus is a simple and easy game. The object of Torus is to clear falling toruses by aligning toruses with the same color on one of several protruding pipes (the game concept is similar to Tetris(R)). This game is inspired by Torus for DOS(R).
In the Middle Ages, A Captain Wanted to get a treasure from an island .. he kept searching for the map of the treasure, entering islands , fighting pirates , till he got the map , then followed the map till he got the treasure ..
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A fun side-scrolling arcade game centered around an iconic hero, Peter the Anteater, whom must jump and eat his way through a harsh unforgiving world infested by a strange alien ant army.
A platform fighting game engine, quite similar to Super Smash Bros., with the flexibility for (non-)commercial developers and the simplicity for those without programming experience. To give it a simple description, it's "the MUGEN of Super Smash Bros."
This project started as an University project for Multimedia Contents Production course.
It is a game based on Battle City classic video game that was published in 1985 by Namco.
Our main goal is to bring Battle City to the future.
This is a PC-port of a good-old ZX-Spectrum era game, a Boulderdash-like 2d scroller originally named "Astra Down to Earth", which I had nostalgia
for. Uses GTK+-2.0, gtkglext-1.0 and OpenGL, written in C.
Manipulate gravity to get all the balls in the level into the winning hole. Avoid the losing holes and beware of the moving walls as you make your way into the High Scores of this addictive game
Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
An open source refreshed clone of Nintendo® Pikmin™ coded in Allegro. This project was created for our first year studying Computer Science in ECE (Ecole Centrale d'Electronique) in Paris.
Speedy Simon - a modern side-scrolling/arcade game for Linux! Help Speedy Simon embark on an epic trip to free his homeworld from a formerly unknown plague and get to know the mystic landscapes of Mouseon...
Flynn Sprint is a side-scrolling arcade game similar in intent and feel to the old Lode Runner game, but with many additions (such as doors, transporters, scrolling parallax view, etc).
This is a wannabe gravity shooter game, something similar to Head On - the ultimate one. We hope to include some network gaming options, and maybe later a scriptable-trainable bot system. We do not intend to hurt any Rights.
In this great arcade game you have to navigate a battleship. Your goal is to destroy all the submarines with slowly falling bombs avoiding submarines' mines. The game has excellent rendered 2D graphics, music, and sound effects.