Showing 10 open source projects for "maps"

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  • 1

    Mario Survival

    A variation of the classic Mario game with a custom map editor.

    This is a variation of the classic Mario game in which you, Mario, must survive against a never ending onslaught of enemy Mario's. The application includes an in-game map editor, so you can create your own custom maps to play on, as well.
    Downloads: 0 This Week
    Last Update:
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  • 2
    An multi-map layered editor for tile based games. Compound brush editing enables quick painting of large maps. This project has been deprecated in favour of Yatey++. It needed wholesale usability changes and Java was not a good choice of language.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
    Downloads: 0 This Week
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  • 4
    Java snake visual like 2d game with some strategy goals built into it...
    Downloads: 0 This Week
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  • 5
    It's just a simple JAVA game. Begans from a simple snake game... What will it be in the future? Already we have made it more exciting...
    Downloads: 0 This Week
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  • 6
    MazeRunner is mainly a puzzle game that is very extensible. It currently features maps, a scripting system, a music system, and it will soon have more.
    Downloads: 0 This Week
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  • 7
    Action Arcade 2D j2me Engine Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.
    Downloads: 0 This Week
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  • 8
    An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters. A full Action-RPG using this library is going to be released... Stay tuned...
    Downloads: 0 This Week
    Last Update:
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  • 9
    JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
    Downloads: 0 This Week
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  • 10
    Tron7 will define a network protocole for a "lightcycle-like" game and will provide a reference implementation build in Java. They will support various features ranging from team play to obstacles and odd shaped maps.
    Downloads: 0 This Week
    Last Update:
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