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Juego clásico shooter. En él se pretende que en los tránsitos entre fase y fase el jugador pueda comprar mejoras para su nave y así poder afrontar mejor las dificultades.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
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This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
This project has the goal of providing a complete toolkit around the game Soldat by Michal Marcinkowski (http://www.soldat.pl). It provides interfaces for reading and writing game files and the entire network communication.
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
MetaWars will be an network game based on the famous comics of Jodorowski, The Metabarons.
This space battle game will allows you to take part in the famous history of the Metabaron's family, and, maybe, some day, become THE Metabaron.
Just a 3D soccer game. All of we can say is that this game will be cool, and it will be make using Java Monkey Engine. We are hiding the rest of information, Who knows the revolution of soccer games isn't comming? Do you can wait it?
Space Cave is a simple arcade game. You fly your spaceship through a cave and try to get as far as possible. It is a mobile Java (j2me) adaptation of an old palm game.
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!