Save up to 91% with Spot VMs and get automatic sustained-use discounts. One free VM per month, plus $300 in credits.
Save on compute costs with Compute Engine. Reduce your batch jobs and workload bill 60-91% with Spot VMs. Compute Engine's committed use offers customers up to 70% savings through sustained use discounts. Plus, you get one free e2-micro VM monthly and $300 credit to start.
Try Compute Engine
AI-powered service management for IT and enterprise teams
Enterprise-grade ITSM, for every business
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity. Maximize operational efficiency with refreshingly simple, AI-powered Freshservice.
Browser based 2D scrolling shooter written in Java. The player controls an airplane in a top-down view and shoots down enemy planes, helicopters and tanks. Play right at the homepage: http://btrgame.com
This game is a popular software project computer scientist majors need to program and present during their studies.
The main goal is to learn the uses and meaning of Object Oriented programming languages.
Host and run your applications without the need to manage infrastructure. Scales up from and down to zero automatically.
Cloud Run is the fastest way to deploy containerized apps. Push your code in Go, Python, Node.js, Java, or any language and Cloud Run builds and deploys it automatically. Get fast autoscaling, pay only when your code runs, and skip the infrastructure headaches. Two million requests free per month. And new customers get $300 in free credit.
Batiscafo is a brand new game for mobile devices. It was made with Sun Wireless Toolkit for j2me devices capable of MIDP 2.1 and CLDC 1.1. In it, you navigate in a batiscafo to the deeps of the sea searching for treasures.
Bomber is a j2me MIDP 2.0 game based on a Spectrum 48k classic original game. It was developed using Sun Java Wireless Toolkit and is tested on Nokia 6234 mobile phone.
MegaBlock is a Tetris clone for J2ME devices. It aims to be a simple and honest reproduction of the addictive classic. It will run most modern mobile phones with java and a good sized screen.
Access Google’s most capable multimodal models. Train, test, and deploy AI with 200+ foundation models on one platform.
Vertex AI gives developers access to Gemini 3—Google’s most advanced reasoning and coding model—plus 200+ foundation models including Claude, Llama, and Gemma. Build generative AI apps with Vertex AI Studio, customize with fine-tuning, and deploy to production with enterprise-grade MLOps. New customers get $300 in free credits.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
This is yet another cross platform(written in java) implementation of the classic tetris game. It focuses on funny multiplayer features as well as 2d, 3d and maybe even 4d gameplay modes. Basic 2d single and multiplayer game is already implemented.
This began as a remake of the 1985 Durrell classic 'Harrier Attack' but has since grown into a tribute with different and varied gameplay. The project set-out to prove that Java (1.6) could be used out-of-the-box to write a fairly complicated 2D ga
Java platform game that incorporates a 2d physics engine to bring a sense of realism. You control a vehicle that must navigate it way through multiple levels. A level designer will also allow you to contruct your own levels.
SnakeBerry is a university project whose goal is to create a simple multi-player snake game, in a nice object-oriented manner with industrial-strength UML documentation, according to the Rational Unified Process scheme.
Pellet Quest is essentially a PacMan adventure game. As you collect pellets, your character increases in power and can explore more and more of the massive world. Idea from www.squidi.net!
a JAVA based GUI for MAME/XMAME project goals: 1. keep the interface simple, clean, and easily usable without keyboard/mouse 2. allow for very simple updating of the rom library 3. minor configuration of the mame/xmame environment
In the thought of making a tribute to one of those that passed through the golden age of gaming, we came with the idea of building another asteroids clone, but not exactly like the original Asteriods, only with a little touch of humor.