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A Supaplex clone that aims to be playable Everywhere, for Everyone. Everywhere means Mobile phones, internet, and old pc's. Everyone means that gameplay is predictable and logical, and all features are accessible through the graphical interface.
Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T Game Engine (http://goldenstudios.or.id).
A game built as a Java application. All content is derived from public domain/GPL licensed material. This is an assignment for the course DD1340 at KTH, Stockholm.
It consists of a farmer, sheeps and wolves.
Wolves [controled by the game] eat sheeps.
Sheeps [controled by the game] jump outside the farm.
Farmer [controled by user] uses guns to kill wolves and can rescue sheeps lost outside the farm.
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This is a Stepmania game dedicated for mobile devices for example Mobile Phones, IPods etc.
Tha game can use files and packs from original Stepmania game
Just another Java jump'n run. This is a part of a Java-based gameseries in different perspectives. This (the first) part will be a siple 2D-tilebased Jump'n Run. Planned following Parts will be based on ISO-Tiles and at least 3D. The Project is build w
PPlanes is a implementation of the arcarde game BiPlanes. Two players - each controlling one plane - are fighting each other in a 2D-world. NO LONGER ACTIVE
This game is a popular software project computer scientist majors need to program and present during their studies.
The main goal is to learn the uses and meaning of Object Oriented programming languages.
Batiscafo is a brand new game for mobile devices. It was made with Sun Wireless Toolkit for j2me devices capable of MIDP 2.1 and CLDC 1.1. In it, you navigate in a batiscafo to the deeps of the sea searching for treasures.
Bomber is a j2me MIDP 2.0 game based on a Spectrum 48k classic original game. It was developed using Sun Java Wireless Toolkit and is tested on Nokia 6234 mobile phone.
This is yet another cross platform(written in java) implementation of the classic tetris game. It focuses on funny multiplayer features as well as 2d, 3d and maybe even 4d gameplay modes. Basic 2d single and multiplayer game is already implemented.
This began as a remake of the 1985 Durrell classic 'Harrier Attack' but has since grown into a tribute with different and varied gameplay. The project set-out to prove that Java (1.6) could be used out-of-the-box to write a fairly complicated 2D ga