Showing 38 open source projects for "t-mobile"

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  • 1
    An implementation of a mobile game with multiplayer by bluetooth
    Downloads: 0 This Week
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  • 2
    This is an old-school platform game where the main character, Justin Case is a private detective that tries to solve a mystery by collecting clues.
    Downloads: 0 This Week
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  • 3
    Free games for i-mode mobile phones, games currently include Snake, Sudoku, Checkers, SFCave, i-city and Vexed.
    Downloads: 0 This Week
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  • 4
    A platform, sidescrooling, map oriented game for the Nintendo's Game Boy Advance system (think of Metroid or Castlevania-SotN). This project also contains the tools developed to produce the game, like a map editor and a tile creator that parses a BMP im
    Downloads: 0 This Week
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  • 5
    An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters. A full Action-RPG using this library is going to be released... Stay tuned...
    Downloads: 1 This Week
    Last Update:
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  • 6
    Fly a WWI plane to take out targets on the ground and in the air with destructable terrain and other goodies. A port of While True d.o.o.'s award winning game for Nokia Series 60 phones to the MIDP 2.0 standard for J2ME-capable devices.
    Downloads: 0 This Week
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  • 7
    LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language. Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
    Downloads: 0 This Week
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  • 8
    Award winning commercial game Bomber for Nokia Series 60 is now available for free complete with full source code (J2ME). Fly WWI plane in world with realistic physics, destructable terrain and other goodies.
    Downloads: 0 This Week
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  • 9
    Pacman Game for J2ME enabled cellular phones. A CS 329 - Software Engineering II project for the University of Illinois.
    Downloads: 13 This Week
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  • 10
    WAGćF provides low-level services required by the wireless games of today. Includes animation; collision detection; fields, gravity; mass effects: inertia, momentum; rotation; and a simple rule-based mechanism to add modular game logic components.
    Downloads: 0 This Week
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  • 11
    This is a java remake of the classical Lode Runner game. In addition, the project intends to be a test-bed for various game AI and mobile agents techniques.
    Downloads: 0 This Week
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  • 12
    Downloads: 0 This Week
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  • 13
    Space Cave is a simple arcade game. You fly your spaceship through a cave and try to get as far as possible. It is a mobile Java (j2me) adaptation of an old palm game.
    Downloads: 0 This Week
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