Showing 34 open source projects for "operating"

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  • 1
    Free games for i-mode mobile phones, games currently include Snake, Sudoku, Checkers, SFCave, i-city and Vexed.
    Downloads: 0 This Week
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  • 2
    A Java clone of the classic ASCII based arcade game that is similar to Donkey Kong and was played on Kaypro and other CP/M computers.
    Downloads: 0 This Week
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  • 3
    Action Arcade 2D j2me Engine Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.
    Downloads: 0 This Week
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  • 4
    Fly a WWI plane to take out targets on the ground and in the air with destructable terrain and other goodies. A port of While True d.o.o.'s award winning game for Nokia Series 60 phones to the MIDP 2.0 standard for J2ME-capable devices.
    Downloads: 0 This Week
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  • 5
    LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language. Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
    Downloads: 0 This Week
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  • 6
    Award winning commercial game Bomber for Nokia Series 60 is now available for free complete with full source code (J2ME). Fly WWI plane in world with realistic physics, destructable terrain and other goodies.
    Downloads: 0 This Week
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  • 7
    Pacman Game for J2ME enabled cellular phones. A CS 329 - Software Engineering II project for the University of Illinois.
    Downloads: 7 This Week
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  • 8
    WAGćF provides low-level services required by the wireless games of today. Includes animation; collision detection; fields, gravity; mass effects: inertia, momentum; rotation; and a simple rule-based mechanism to add modular game logic components.
    Downloads: 0 This Week
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  • 9
    This is a free implementation in Java of the X-Blast project. It is a multi-player network game.
    Downloads: 0 This Week
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