Open Source GLSL (OpenGL Shading Language) Side-Scrolling Games

GLSL (OpenGL Shading Language) Side-Scrolling Games

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Browse free open source GLSL (OpenGL Shading Language) Side-Scrolling Games and projects below. Use the toggles on the left to filter open source GLSL (OpenGL Shading Language) Side-Scrolling Games by OS, license, language, programming language, and project status.

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  • 1
    AstroMenace

    AstroMenace

    Hardcore 3D space shooter with spaceship upgrade possibilities.

    AstroMenace is an astonishing hardcore scroll-shooter where brave space warriors may find a great opportunity to hone their combat skills. Gather money during the battle to spend them on turning your spaceship into an ultimate weapon of mass destruction and give hell to swarms of adversaries. Enjoy the wonderfully crafted 3d graphics and high-quality special effects along with a detailed difficulty adjustment and a handy interface of AstroMenace.
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    Downloads: 49 This Week
    Last Update:
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  • 2

    AC-130

    An arcade shooter game with old-school gameplay delivered in a modern.

    Project moved to Github: https://github.com/inequation/ac130 AC-130 is an arcade shooter game with old-school gameplay delivered in a modern style. You are a TV operator (gunner) aboard an AC-130 gunship, tasked with providing fire support to friendly troops on the ground. Inspired by the famous CoD 4 mission.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3

    Lethal Dosis

    NinYawg Adventure

    NinYawg Adventure - 2D side-scrolling sandbox game for Android system devices.
    Downloads: 0 This Week
    Last Update:
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  • 4
    A furious top-down 2D / pseudo-3D scrolling space shooter game with lots of bullets in the air. Gameplay, extensionability and visual design is the main focus of the project.
    Downloads: 0 This Week
    Last Update:
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  • 5

    Water Breakout

    a Breakoutgame on an animated Watersurface (University Project)

    Water Breakout is the result of our group from the Graphics Internship (Grafikpraktikum, or GraPra) and was created in 4 weeks. It is a classic Breakoutgame placed in a lovely oasis in the midst of a desert. Your goal is to keep the Ball in the Game, until it destroyed all Blocks by hitting them. There are different kinds of Blocks and also some special Blocks (like Bombs) in 5 different levels. The Game uses OpenGL and has some Advanced shader effects (like for the Water). The models where created in Blender and exported to the Wavefront-Obj format. It is only a small Studentproject, so there are no sounds and no Highscorelist. Maybe we will continue the development of this game and bring out a enhanced version in the future.
    Downloads: 0 This Week
    Last Update:
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