7 projects for "graphical user interface" with 2 filters applied:

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  • 1
    JGame is a small multiplatform 2D game engine. It runs on the Java JRE 1.3+ platform, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. It provides a very high-level framework for "classic" type arcade games.
    Downloads: 3 This Week
    Last Update:
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  • 2
    A space game programmed in Java ME (J2ME). It uses MIDP2.
    Downloads: 0 This Week
    Last Update:
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  • 3
    This is snake game for PC and Pocket PC with single and multiplayer support.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Windows clones of the classic Space Invader game. The project consists of three modules running on three different (Windows) platforms: PocketPC, Windows XP, and OpenGL. The OpenGL version can be easily ported to any OS supporting OpenGL.
    Downloads: 0 This Week
    Last Update:
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  • 5
    A PocketPC clone of the classic Block game. It is written in C# using the Microsoft .Net Compact Framework, and it requires PocketPC 2002 or later. For development, Visual Studio.Net v 7.1 or later is recommended.
    Downloads: 0 This Week
    Last Update:
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  • 6
    This project is intended to be a PocketPC (and possibly others) port of the game SFCave for the Palm Pilot. It uses EasyCE (http://www.pocketmatrix.com/phantom) for graphics output.
    Downloads: 0 This Week
    Last Update:
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  • 7
    This project contains four playable arcade clone games. Breakem, Shootem, Munchem, and Blockem. It also contains a utility library built and designed to make implementing these games relatively easy.
    Downloads: 0 This Week
    Last Update:
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