2D Platform remake based on the game from the 1980s
Monty Mole This is a 2D platform arcade game, based on the original game written on the ZX Spectrum. The miners are on strike and you need heat. Your aim is to help Monty collect all the coal by navigating through the mine shafts avoiding all the nasty creatures that live within.
A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
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KBall, game of skill and reflexes, non violent, suitable for all age
A game of skill and reflexes, non violent, suitable for all ages, hours of fun! 100 % FUN
Move the ball around the level map, without falling, without running out of time, and getting the prizes, in order to reach the exit. Full map editor included!
Allefant is the main character of these games. As librarian of the great Allegro library, the Allefant is always busy keeping it up to date and in good condition - and defending it against the evil Allegators, who are trying to bring unorder to it.
Enigma is a puzzle and dexterity game. It's 2D in gameplay and graphics, and available for Linux, Windows and Mac, and several languages. It features more than 1000 levels and is maintained by a vivid community, creating ever more inventive levels.
Rush 2005 is a BSD-licensed project to create an American football game for Windows and Linux in the tradition of Tecmo Bowl and NFL Blitz, built using the cross-platform SDL game programming library.
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Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
Kraptor is a classic shoot 'em up scroller game, where you must fight against tons of bad dudes. This is a full game with massive destruction, powerful weapons, and high speed action in varied levels.
Works for Linux, DOS, Windows, QNX, Mac Os, etc..
Jump n' RotN is 2D arcade, physics-based game which is very hard to categorize in 254 letters :-) Description is available on its homepage. Jump n' RotN uses: SDL, OpenGL, FMOD, SDL_Image, SDL_TTF, SDL_Config and TinyXML libraries.
This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension.
Note: this p
AlgoBros3 is a platform independent MarioBros clone written in Java (J2SDK 1.4), coded to make easily extensible and upgradable.
With most common tile based game features implemented and a nice Look & Feel.
Net Death is a hardware accelerated 2D multiplayer sidescroller in the spirit of Abuse, Soldat, and Stick Soldiers. Kee2D is the cross-platform engine, designed for polygons and "realistic" physics unlike traditional 2D engines which only use tiles.
A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
Button Masher is a simple utility to help you analyse and improve your
execution of fighting game moves, combos, etc. It's similar to the joystick input display in some games' practice modes.
Spontane is a 2d fast-paced fighting game, for play on your local computer, LAN, or Internet, on any OS which runs Java. Similar to Nintendo's Super Smash Bros.
JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.