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The Aliens(tm) are about to conquer the earth. In this game, it is your turn in defending the humans from the alien lander ships. While being simple and clean, Delien focusses on being a visually appealing and fun to play little sidescroller.
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A multiplayer cross-platform medieval fantasy 2D side-view shooter (comparable to Worms played in real time) with many different game types, vehicles, three different races, dynamic weather effects, and more!
Jump n' RotN is 2D arcade, physics-based game which is very hard to categorize in 254 letters :-) Description is available on its homepage. Jump n' RotN uses: SDL, OpenGL, FMOD, SDL_Image, SDL_TTF, SDL_Config and TinyXML libraries.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
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Iron Tank is a real-time multiplayer game in Java, playable over a tcp/ip network. Each player controls a tank, armed with missiles and other weapons. The purpose of the game is to use the tank's weapon arsenal to reduce the opponents energy to win.
Soldat Statistics Web Application.
For all those Soldat Fans, this will show you how good you are...
Teams, Players, Guns, One-on-One, Secondary weapons, Time statistics and more...All-in-one, last game only, by time, by Map, by Log file...
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
Java Game being developed by Herzing College Organization of Programmers. We are still in design phase at this time. Language to be used is Java for cross-platform gaming.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
Easy Game Library - a set of C++ classes to make game development an easy thing.
It uses SDL library as a backend do it should compile on all the platforms that are supported by SDL library.
Brian is an unfinished jump-and-run platform game written with Python and
Pygame. Please download through CVS, visit the homepage, subscribe to all mailing lists and notify me if you're interested. Please note that Brian is NOT FINISHED!
The JOS-RTS will maximize the advantages of the maturing Java language in order to create a game that is both entertaining and a demonstration of the advances made in this technology over last few years.
Please see our website for more information.