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Bird land,
vast and grand.
Where seagulls swing,
what a wonderful thing.
Shiny beak and fluffy wings,
also a bird that sings.
***
This is a side scrolling shooter game that has many minigames.
Windows:
Click on the "files" tab, then download the zip file and unpack it, then run "Propeller.exe" to play. Run "Launcher.exe" if you want to start the game in windowed mode or mute the sounds.
A complete 2D Game Engine with built in drag and drop editor
...Some features of the engine are:
- 2D levels and basic rasterized rendering
- Simple animations and timer systems
- A complete embedded Lua 5.1 scripting environment for level scripting
- A drag and drop level designer
- Support for all standard Windows Media Player compatible media types
- Background Music
- Sound Effects
- Simple object collision detection
- Pseudo 3D for making simulated 3D with 2D graphics
- Scriptable Menus, buttons, etc
- Custom Lua file manipulation libraries and script engine binding
- Cut scene videos
- Open Source
What Euphoria is NOT:
- A professional game design engine (maybe someday)
- Bug free
- Size Efficient (textures are stored as bitmaps
- 3D
- Covered Under Warranty
- A Game, this is a Kit to BUILD a game
ASCII-Art variant of the CTruck3D _Open truck/car simulator
...this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in both cases the 3D frames representing what happens are done internally by the program, using basic concepts form 3D computational graphics. Stanrd C as all the optehr memeberso of the series.
it come in 2 subversions: Linux and Windows. for the Windows version there is a ready executable too. VIDEO: http://www.youtube.com/watch?v=n_O-9EFW5zk
WinTrek, originally created by Joe Jaworski in 1996, is based on the classic game - Mainframe Star Trek. Since this game was written for Windows 3.1, many new systems cannot run the program smoothly. This project picks up what was left off by Jaworski.
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This project is about one thing. Fascination of old arcade space shootemup games. I have seen one or two really good ones. But what about buying a faster ship for the credits you earn or maybe a new set of weapons ?
PengSwim is a game of swimming and eating, a penguin's two favorite activities. The object of PengSwim is to eat as many fish as possible within the time limit. What could be simpler?
The SDL, SDL_mixer, and SDL_ttf libraries are required.