Showing 30 open source projects for "source engine"

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  • 1
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 2 This Week
    Last Update:
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  • 2
    Commander Genius

    Commander Genius

    Commander Keen Interpreter

    This is a fork of CloneKeen. It fully interprets the classic dos games Commander Keen 1-6 including some fanmade mods and adds some nice twists like smoother gameplay, some special graphical effects and also music, which was missing in the first trilogy. Use our High Quality Pack and enjoy the Commander Keen series in a new way.
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    Downloads: 108 This Week
    Last Update:
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  • 3
    OpenTitus is a rewrite of the game engine used in the old DOS-based games Titus the Fox and Moktar (the French version). This project parses the data directly from the original game data files. The project is based on SDL and programmed in C. A wiki is available at http://opentitus.wikia.com/wiki/OpenTitus_Wiki If you do not own the original game already, you can purchase it at https://www.gog.com/game/titus_the_fox_to_marrakech_and_back
    Downloads: 2 This Week
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  • 4
    openbor

    openbor

    The ultimate 2D side scrolling engine. NOTE: Moved to GitHUB

    Please note: OpenBOR has moved to GitHUB. Latest source and binaries may be found here - https://github.com/DCurrent/openbor OpenBOR is the open source continuation of Beats of Rage, a Streets of Rage tribute game originally developed by Senile Team. In the years since it has grown into arguably the single most powerful two dimensional sprite based engine in the world and certainly the most versatile.
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    Downloads: 105 This Week
    Last Update:
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  • 5
    Project: Random(SKY); [last SSGE]

    Project: Random(SKY); [last SSGE]

    Engine for games like's а Tyrian with random level generation.

    I'm a big fan of games similar to the Tyrian or Raptor. Especially Tyrian, but to play the same levels - it's boring. So I created my game in this genre, where levels can be generated randomly. Levels can be created manually in the editor. Gameplay is a bit like Diablo. The game has an inventory window and you can change the characteristics of your spaceship. The game has an inventory window and you can change the characteristics of your spaceship. The game contains big bosses, gravity...
    Downloads: 0 This Week
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  • 6
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 0 This Week
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  • 7

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game
    Downloads: 2 This Week
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  • 8
    a game using allegro API, a test of my new multi-plataform game engine
    Downloads: 0 This Week
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  • 9
    [NOTE: GO TO https://code.google.com/p/cruelhessian/ TO DOWNLOAD THE LATEST VERSIONS] Cruel Hessian is an opensource game engine for Soldat. The main purpose of this project is to implement bots AI based on neural networks. Cruel Hessian is programmed in SFML and OpenGL and should work in Linux, Windows and MacOS X.
    Downloads: 0 This Week
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  • 10
    Dark Matter is an arcade style, multi-player space game, programmed in C/C++. It will feature support for 2-4 players. Dark Matter, is being developed using the Haff Game Engine (HGE) which provides 2D capabilities in 3D via DirectX.
    Downloads: 0 This Week
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  • 11
    This 2D Map/Game editor creates custom formated 2D maps that can be used in my 2D engine. You can create differnt kinds of 2D games like a breakout clone or a pac-man clone. This is written in c/c++ using the Win32 API/GDI and using the wxDev-C++ IDE
    Downloads: 0 This Week
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  • 12
    2D game using the 3D engine Raydium. Is intented to be an unnoficial second release of the well known, in Spain, Supertirititran game. This time our hero will have to fight against racists people and against the mafias.
    Downloads: 0 This Week
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  • 13
    FreeNukum is an approach to rewrite the engine of the Duke Nukem 1 (2D, EGA graphics) game. It will be possible to play the game using the original graphics and level data, as well as you can play using your own graphics an level data.
    Downloads: 0 This Week
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  • 14
    Terram is a fast-paced racing game through a randomly generated winding tunnel against computer or human opponents. Currently in early development.
    Downloads: 0 This Week
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  • 15
    This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.
    Downloads: 0 This Week
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  • 16
    A Zelda jump'n'run game written in C/C++/SDL. The game itself is more an engine makes it easy to write different level-packs in XML for it.
    Downloads: 0 This Week
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  • 17
    Open Noid is based on the old famous Arkanoid but with the difference that the players are able to slide on any of the four sides of the screen! It includes a sound engine, network multiplayer, level configuration, a lot of enemy types, and many more....
    Downloads: 0 This Week
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  • 18
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
    Downloads: 0 This Week
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  • 19
    The development of an open source Prince Of Persia Level editor for PC, a new game engine and complementary tools.
    Downloads: 0 This Week
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  • 20
    Luciferino is a sidescroller game engine, that allows you to create your own sidescroller without any programming knowledge (you'll only have to read a pair of tutorials to understand the data files format).
    Downloads: 0 This Week
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  • 21
    A 2D fighting game engine with an unique character creation and animation system.
    Downloads: 0 This Week
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  • 22
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
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  • 23
    WormLights A game based on the careers of light cycles of Tron. The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
    Downloads: 0 This Week
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  • 24
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 0 This Week
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  • 25
    Arylon is a lisp-based game engine for rapid prototying and development of tilebased/bitmapped games.
    Downloads: 0 This Week
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