Showing 20 open source projects for "simulation games"

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  • 1
    No Gravity (Classic)
    No Gravity is a fantastic and futuristic universe made of five intergalactic worlds. An arcade type game with great playability, where it is easy to plunge into space battles against spacefighters, space stations and more !
    Downloads: 4 This Week
    Last Update:
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  • 2
    A simple first person shooter of blowing up asteroids in 3D space. The codebase also serves as an introduction to trigonometry and OpenGL.
    Downloads: 0 This Week
    Last Update:
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  • 3
    A UNIX/Windows/Linux remake of the DOS-game "stunts", providing modern features like openGL graphics, 3D sound and internet multiplaying. Design your own tracks, choose your opponents and try the most spectacular stunts you've ever seen.
    Downloads: 17 This Week
    Last Update:
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  • 4
    Lagrange_Motocross

    Lagrange_Motocross

    2D motorcycle simulator done using Lagrangian equations of motion

    2D simulation game using exlusively Lagrangian equations of motion. It's a 2D motocross game similar to X-Moto, ActionSupercross and such. Some stability issues persist but mostly it's good already. I shall compile it soon for Windows: one of the problems is that Windows compilers must periodically be reinstalled, and that's annoying. Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization of a given physical system was found. ...
    Downloads: 0 This Week
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  • 5
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in...
    Downloads: 0 This Week
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  • 6
    CTruck2D
    CTruck 2D is a 2D, oldstyle, physically realistic 2D truck game. Predecessor of the CTruck3D vehicle simulator series. I wrote it from zero in C (+OpenGL&GLUT). It has ascii-art and nice graphics version, and a special funny version It's a very basic thing: there are free rigid bodies and springs with strong attenuation/damping. It's very simple and very short code, and collisions of bodies with ground are good and stable. A good simulation of this kind, however requires Lagrangian...
    Downloads: 0 This Week
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  • 7
    HyperNoids is a simple retro shoot-em up. It's written in C/C++ with the allegro game programming library. For windows and linux, although the Windows port is less stable.
    Downloads: 0 This Week
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  • 8
    XPilot
    XPilot is a multi-player 2D space game for both local and Internet gaming. Some features are borrowed from classics like the Atari coin-ups Asteroids and Gravitar, and the home-computer games Thrust and Gravity Force, but XPilot has many new aspects too.
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    Downloads: 10 This Week
    Last Update:
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  • 9
    PSpace is an attempt of making a new client for the popular online 2D Space game Continuum / Subspace, originally by Pyxlz. Subversion enabled (SVN). And a more or less usable release has finally been added to the download page.
    Downloads: 0 This Week
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  • 10
    A small net-game with 2 teams running throught a layrinth to find the startroom of the other team. The first team in the other startroom wins. There would be features like: chat with other players, colleting points, view a lab-map, set orientationpoi
    Downloads: 0 This Week
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  • 11
    Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
    Downloads: 0 This Week
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  • 12
    This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.
    Downloads: 0 This Week
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  • 13
    Space Invaders for Afx/2 is a Space invaders-like for the 8086 programmable Casio Algebra Fx2 Claculator. It uses Gray and Multiples keys.
    Downloads: 0 This Week
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  • 14
    The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
    Downloads: 0 This Week
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  • 15
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 0 This Week
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  • 16
    Networked biplane battles! Think games like Sopwith but with 4 on 4 multiplayer battles.
    Downloads: 0 This Week
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  • 17
    It's a funny racing game with funky donuts and groovy sensation.
    Downloads: 0 This Week
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  • 18
    Multiplayer tactic action game with something of RPG for 20 - 40 players, space game, battles, digging the ore, creating you own ship, 3 Sides (Red, Blue and Anarchists + alone pirates ) the average time of playing one game is 2 hours.
    Downloads: 0 This Week
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  • 19
    Open Source Mugen (OSM) is a FREE and open source mugen gaming engine.
    Downloads: 0 This Week
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  • 20
    Open Source portable MMOG about mechas, where you can assemble your robot the way you like and fight with the other players. Mainly using SDL.
    Downloads: 0 This Week
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