Showing 31 open source projects for "open source assembly software source code"

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  • 1
    nV@derz!
    nV@derz! is a two-dimensional, vertical space shooter inspired by the classic arcade game Space Invaders. The player must defend the planet from waves of aliens, and the game features a few variations from the original. Play with PC joysticks or keyboard with one or two players. Note (04-26-2017): Sound may not work on some systems. Please share your experience with nV@derz! in the Discussion forum or make a ticket in the Bugs tracker. Thanks.
    Downloads: 0 This Week
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  • 2
    Tux Junior - Jump N' Run Action
    Tux Junior is a Jump N' Run action adventure game featuring Tux the penguin. Our code is a fork based on 2007 SuperTux development snapshots.
    Downloads: 3 This Week
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  • 3
    (note: source code has moved to github: https://github.com/frank-zago/xgalaga-sdl) XGalaga-SDL is a port of the popular X11 game XGalaga, a clone of Galaga, using the SDL (Simple DirectMedia Layer) library. XGalaga was originally written by Joe Rumsey.
    Downloads: 2 This Week
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  • 4
    DSI

    DSI

    Invading aliens type game using SDL

    Simple invading aliens game in C started in 2001, SDL requiring mixer and image libs. You must stop those aliens from landing on you! Bunkers added 2014, <space> Fire <right arrow> Move right <left arrow> Move left <escape> Quit. Joystick support is standard. Left, right and the fire button.
    Downloads: 0 This Week
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  • 5
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 0 This Week
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  • 6
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in...
    Downloads: 0 This Week
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  • 7
    FXPLib
    FXPLib is a game creation library that uses SDL, OpenGL, ODE and more, to provide an easy interface to program games in 2D. It manages lights and gravitation between animated objects. It provides a configuration interface for players with a simple scripting language called FXPQuest.
    Downloads: 0 This Week
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  • 8
    This is the game of barry. It's a simple ncurses game in a little more than 300 lines of C-code. It was the prototype of an easteregg for another program.
    Downloads: 0 This Week
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  • 9
    Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
    Downloads: 0 This Week
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  • 10
    Small PSP homebrew, some cools spaceship-race and other space stuffs.
    Downloads: 0 This Week
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  • 11
    An open-source project, trying to extend the life of the old game "Doom 2D", developed by Prikol Software at 1996-1997. The initial sources was opened by developers - "http://www.gaijin.ru/projects/doom2d.htm".
    Downloads: 0 This Week
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  • 12
    Vertical shoot-em-up game made with the Allegro library. It has smooth 8-bit graphics, code-generated music and varied gameplay.
    Downloads: 0 This Week
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  • 13
    PSY PONG 3D, is a three dimensional Pong clone made in C, using OpenGL/GLUT. It runs on GNU/Linux, but the code should be portable enough to run on other platforms.
    Downloads: 1 This Week
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  • 14
    An open source refreshed clone of Nintendo® Pikmin™ coded in Allegro. This project was created for our first year studying Computer Science in ECE (Ecole Centrale d'Electronique) in Paris.
    Downloads: 0 This Week
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  • 15
    Star Blaster is a Top Down Spacer Shooter Game for the TI-89(Titanium), TI-92+ and Voyage 200.
    Downloads: 0 This Week
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  • 16
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
    Downloads: 0 This Week
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  • 17
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 2 This Week
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  • 18
    This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
    Downloads: 0 This Week
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  • 19
    Space Invaders for Afx/2 is a Space invaders-like for the 8086 programmable Casio Algebra Fx2 Claculator. It uses Gray and Multiples keys.
    Downloads: 0 This Week
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  • 20
    Arylon is a lisp-based game engine for rapid prototying and development of tilebased/bitmapped games.
    Downloads: 0 This Week
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  • 21
    A comprehensive rebuild of a classic game engine. The Old School Megaman engine will emulate most if not all of the classic features of the Megaman(r) series from CAPCOM(tm), as well as provide plenty of modular code which other game enthusiasts and progr
    Downloads: 0 This Week
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  • 22
    Uninspired Software is dedicated to creating games that are fun to play. Currently, we have SDLPong, a "purist's pong". Other games are in development.
    Downloads: 0 This Week
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  • 23
    A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.
    Downloads: 0 This Week
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  • 24
    The CGL is a game library for the functional langauge Clean. It can be used for all types of sprite-based 2D games (arcade, side-scrolling, platform, etc.).
    Downloads: 0 This Week
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  • 25
    "Tunp!" is a side-scroller engine for side-scrolling games. Our main focus is flexibility, so that the maps and worlds can be really easy to make by users, no matter if they are good or not in computers. It will also allow NetPlay! =:0)
    Downloads: 0 This Week
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