Showing 35 open source projects for "open project"

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  • 1
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 0 This Week
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  • 2
    PacMarin is a 2D “world-style“ arcade game written in C with SDL. It is a fun, little project similar to Pacman.
    Downloads: 0 This Week
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  • 3
    Vitality is a project that aims to provide a home to a few open source Mac games that are currently without one.
    Downloads: 1 This Week
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  • 4
    Arkanoid - Break the Bricks Game

    Arkanoid - Break the Bricks Game

    It is a Brick breaking game with lots of cool features.

    Welcome to Arkanoid - Break the Bricks v1.0.0.4 This game is a cross-platform, arcade game inspired by one of the most popular game of old time, The Arkanoid. This game is an approach to create a brick breaking game with more unique features and some new challenges with new cool look. Download and play this game and let me know how was the game. And don't forget to rate and review my project. # If you want to see some more cool features in the next version of this game, you can...
    Downloads: 1 This Week
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  • 5
    OpenTitus is a rewrite of the game engine used in the old DOS-based games Titus the Fox and Moktar (the French version). This project parses the data directly from the original game data files. The project is based on SDL and programmed in C. A wiki is available at http://opentitus.wikia.com/wiki/OpenTitus_Wiki If you do not own the original game already, you can purchase it at https://www.gog.com/game/titus_the_fox_to_marrakech_and_back
    Downloads: 4 This Week
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  • 6
    Project: Random(SKY); [last SSGE]

    Project: Random(SKY); [last SSGE]

    Engine for games like's а Tyrian with random level generation.

    I'm a big fan of games similar to the Tyrian or Raptor. Especially Tyrian, but to play the same levels - it's boring. So I created my game in this genre, where levels can be generated randomly. Levels can be created manually in the editor. Gameplay is a bit like Diablo. The game has an inventory window and you can change the characteristics of your spaceship. The game has an inventory window and you can change the characteristics of your spaceship. The game contains big bosses, gravity...
    Downloads: 0 This Week
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  • 7
    Lagrange_Motocross

    Lagrange_Motocross

    2D motorcycle simulator done using Lagrangian equations of motion

    2D simulation game using exlusively Lagrangian equations of motion. It's a 2D motocross game similar to X-Moto, ActionSupercross and such. Some stability issues persist but mostly it's good already. I shall compile it soon for Windows: one of the problems is that Windows compilers must periodically be reinstalled, and that's annoying. Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization...
    Downloads: 0 This Week
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  • 8
    Project ComZom

    Project ComZom

    A simple platformer game

    A small game with a big title
    Downloads: 0 This Week
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  • 9
    Rush 2005 is a BSD-licensed project to create an American football game for Windows and Linux in the tradition of Tecmo Bowl and NFL Blitz, built using the cross-platform SDL game programming library.
    Downloads: 0 This Week
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  • 10
    [NOTE: GO TO https://code.google.com/p/cruelhessian/ TO DOWNLOAD THE LATEST VERSIONS] Cruel Hessian is an opensource game engine for Soldat. The main purpose of this project is to implement bots AI based on neural networks. Cruel Hessian is programmed in SFML and OpenGL and should work in Linux, Windows and MacOS X.
    Downloads: 0 This Week
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  • 11
    Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
    Downloads: 0 This Week
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  • 12

    AC-130

    An arcade shooter game with old-school gameplay delivered in a modern.

    Project moved to Github: https://github.com/inequation/ac130 AC-130 is an arcade shooter game with old-school gameplay delivered in a modern style. You are a TV operator (gunner) aboard an AC-130 gunship, tasked with providing fire support to friendly troops on the ground. Inspired by the famous CoD 4 mission.
    Downloads: 5 This Week
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  • 13
    An open-source project, trying to extend the life of the old game "Doom 2D", developed by Prikol Software at 1996-1997. The initial sources was opened by developers - "http://www.gaijin.ru/projects/doom2d.htm".
    Downloads: 0 This Week
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  • 14
    Chickennix is a classic "Shoot 'em up" game. The plot of this game is to shoot everything appearing on the screen down and climp up the highscore. The project supported Gnu/linux and windows.
    Downloads: 0 This Week
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  • 15
    Tronador is a simple game made for a game contest hosted by ADVA (www.adva.com.ar). This project is for making the game bigger and funnier.
    Downloads: 0 This Week
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  • 16
    Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
    Downloads: 0 This Week
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  • 17
    An open source refreshed clone of Nintendo® Pikmin™ coded in Allegro. This project was created for our first year studying Computer Science in ECE (Ecole Centrale d'Electronique) in Paris.
    Downloads: 0 This Week
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  • 18
    Terram is a fast-paced racing game through a randomly generated winding tunnel against computer or human opponents. Currently in early development.
    Downloads: 0 This Week
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  • 19
    This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.
    Downloads: 0 This Week
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  • 20
    This is the project for an Action RPG game under C++/SDL/Lua, which has hardly began, so there's not much to write about it yet. The name is obviously temporary.
    Downloads: 0 This Week
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  • 21
    A platform, sidescrooling, map oriented game for the Nintendo's Game Boy Advance system (think of Metroid or Castlevania-SotN). This project also contains the tools developed to produce the game, like a map editor and a tile creator that parses a BMP im
    Downloads: 0 This Week
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  • 22
    This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
    Downloads: 0 This Week
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  • 23
    The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
    Downloads: 0 This Week
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  • 24
    WinTrek, originally created by Joe Jaworski in 1996, is based on the classic game - Mainframe Star Trek. Since this game was written for Windows 3.1, many new systems cannot run the program smoothly. This project picks up what was left off by Jaworski.
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    Downloads: 3 This Week
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  • 25
    Furex is a brazilian project and it´s a game 2D like Mario BrosŽ and SonicŽ for GNU/LinuxŽ , MS WindowsŽ and others. We want to see Gnu/Linux on all desktop and it´s possible only with good games.
    Downloads: 0 This Week
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