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A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
"Tegel" is an add-on for Allegro (alleg.sf.net) for drawing and handling layered tilemaps. The package contains an editor and a playback library in C. There is support for multiple layers, rotated and/or animated tilemaps.
A UNIX/Windows/Linux remake of the DOS-game "stunts", providing modern features like openGL graphics, 3D sound and internet multiplaying. Design your own tracks, choose your opponents and try the most spectacular stunts you've ever seen.
Laser is a multiple arcade emulator available for several platforms. It uses Marat Fayzullin's Z80 and 6502 CPU emulators. It was originally based on Mike Green's SinVader.
ASCII-Art variant of the CTruck3D _Open truck/car simulator
the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck
for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in...
An open-source project, trying to extend the life of the old game "Doom 2D", developed by Prikol Software at 1996-1997.
The initial sources was opened by developers - "http://www.gaijin.ru/projects/doom2d.htm".
Torus is a simple and easy game. The object of Torus is to clear falling toruses by aligning toruses with the same color on one of several protruding pipes (the game concept is similar to Tetris(R)). This game is inspired by Torus for DOS(R).
Kraptor is a classic shoot 'em up scroller game, where you must fight against tons of bad dudes. This is a full game with massive destruction, powerful weapons, and high speed action in varied levels.
Works for Linux, DOS, Windows, QNX, Mac Os, etc..
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WormLights
A game based on the careers of light cycles of Tron.
The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
A comprehensive rebuild of a classic game engine. The Old School Megaman engine will emulate most if not all of the classic features of the Megaman(r) series from CAPCOM(tm), as well as provide plenty of modular code which other game enthusiasts and progr
A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.
RoboDog is a sidescrolling action game submitted for the 2001 IdeaHack contest. The basis of the game is to navigate your robotic dog through 2D worlds while blasting through the enemies that lay in your path to defeat your arch-enemy, the evil Dr. Sp0on.