Showing 22 open source projects for "DOS"

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  • 1
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 0 This Week
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  • 2
    "Tegel" is an add-on for Allegro (alleg.sf.net) for drawing and handling layered tilemaps. The package contains an editor and a playback library in C. There is support for multiple layers, rotated and/or animated tilemaps.
    Downloads: 0 This Week
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  • 3
    Commander Genius

    Commander Genius

    Commander Keen Interpreter

    This is a fork of CloneKeen. It fully interprets the classic dos games Commander Keen 1-6 including some fanmade mods and adds some nice twists like smoother gameplay, some special graphical effects and also music, which was missing in the first trilogy. Use our High Quality Pack and enjoy the Commander Keen series in a new way.
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    Downloads: 80 This Week
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  • 4
    OpenTitus is a rewrite of the game engine used in the old DOS-based games Titus the Fox and Moktar (the French version). This project parses the data directly from the original game data files. The project is based on SDL and programmed in C. A wiki is available at http://opentitus.wikia.com/wiki/OpenTitus_Wiki If you do not own the original game already, you can purchase it at https://www.gog.com/game/titus_the_fox_to_marrakech_and_back
    Downloads: 8 This Week
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  • 5
    A UNIX/Windows/Linux remake of the DOS-game "stunts", providing modern features like openGL graphics, 3D sound and internet multiplaying. Design your own tracks, choose your opponents and try the most spectacular stunts you've ever seen.
    Downloads: 85 This Week
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  • 6
    Laser is a multiple arcade emulator available for several platforms. It uses Marat Fayzullin's Z80 and 6502 CPU emulators. It was originally based on Mike Green's SinVader.
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    Downloads: 0 This Week
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  • 7
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in...
    Downloads: 0 This Week
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  • 8
    MyMan is a video game for color and monochrome text terminals in the genre of Namco's Pac-Man.
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    Downloads: 25 This Week
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  • 9
    CloneKeen is an open-source clone of ID's classic DOS game Commander Keen. CloneKeen runs under many platforms including Linux & win32. There are some improvements over the original such as 2-player support. Original game data files are required.
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    Downloads: 3 This Week
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  • 10
    An open-source project, trying to extend the life of the old game "Doom 2D", developed by Prikol Software at 1996-1997. The initial sources was opened by developers - "http://www.gaijin.ru/projects/doom2d.htm".
    Downloads: 0 This Week
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  • 11
    ...The object of Torus is to clear falling toruses by aligning toruses with the same color on one of several protruding pipes (the game concept is similar to Tetris(R)). This game is inspired by Torus for DOS(R).
    Downloads: 0 This Week
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  • 12
    Kraptor - Shoot 'em up scroller game

    Kraptor - Shoot 'em up scroller game

    Kraptor is a classic shoot 'em up scroller game

    Kraptor is a classic shoot 'em up scroller game, where you must fight against tons of bad dudes. This is a full game with massive destruction, powerful weapons, and high speed action in varied levels. Works for Linux, DOS, Windows, QNX, Mac Os, etc..
    Downloads: 1 This Week
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  • 13
    Red Pixel is a platform deathmatch game for two players. It can be player over a LAN or a serial cable link.
    Downloads: 0 This Week
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  • 14
    Highly addictive falling blocks game with detailed graphics and animated plasmatic backgrounds. Challenge your friend in a 2-player hotseat mode! Strongly inspired by a superb DOS classic.
    Downloads: 3 This Week
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  • 15
    Both BOR and OpenBOR ports for GP32 and also work being done to add support for DC and PSP for OpenBOR
    Downloads: 0 This Week
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  • 16
    WormLights A game based on the careers of light cycles of Tron. The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
    Downloads: 0 This Week
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  • 17
    A comprehensive rebuild of a classic game engine. The Old School Megaman engine will emulate most if not all of the classic features of the Megaman(r) series from CAPCOM(tm), as well as provide plenty of modular code which other game enthusiasts and progr
    Downloads: 0 This Week
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  • 18
    A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.
    Downloads: 0 This Week
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  • 19
    Kops is a two-dimensional gravitational shoot'yer'friend game. This is a port from the original DOS version made back in 1996.
    Downloads: 0 This Week
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  • 20
    An action packed game a starship moving and firing around in 640x480 at 65k colors,dos/windows/linux porting
    Downloads: 0 This Week
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  • 21
    A clone of the classic arcade game Breakout origionally designed by the founders of Apple Computer. Made using the Allegro Game Programming Library.
    Downloads: 0 This Week
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  • 22
    RoboDog is a sidescrolling action game submitted for the 2001 IdeaHack contest. The basis of the game is to navigate your robotic dog through 2D worlds while blasting through the enemies that lay in your path to defeat your arch-enemy, the evil Dr. Sp0on.
    Downloads: 0 This Week
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