2D arcade-style anti-productivity tool (game) written in C, utilising the Simple DirectMedia Layer library for graphics and sound. Intended to be cross-platform (eventually - Linux first). Help Komi the Space Frog steal money from the forces of darkness!
Gatecrash is a multiplayer network capture-the-flag 2D top-view tank game similar to "Firepower" and "Return Fire". It is written in C using SDL as graphics/sound library.
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WormLights
A game based on the careers of light cycles of Tron.
The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
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Space Invaders OpenGL is a 2D/3D clone of Space Invaders developed with the OpenGL API. The host language is C/C++, and the OS platform Windows. For Windows Vista/Seven, the program must be "Run as administrator". I'll do a fix if I have time. Thanks.
This game was originally a 'dope wars' clone. While this version is still supported and distributed, work is now focused on a rewrite using SDL and elements similar to the game GTA2 and also some elements resembling RPGs.
Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
In this game several robots are moving. The player can only control the active robot. The active robot can be selected with the number keys. The robots have to avoid walls, traps and opponent robots. It uses SDL.
WinTrek, originally created by Joe Jaworski in 1996, is based on the classic game - Mainframe Star Trek. Since this game was written for Windows 3.1, many new systems cannot run the program smoothly. This project picks up what was left off by Jaworski.