New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Start Free
Go from Code to Production URL in Seconds
Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.
Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
Dark Matter is an arcade style, multi-player space game, programmed in C/C++. It will feature support for 2-4 players. Dark Matter, is being developed using the Haff Game Engine (HGE) which provides 2D capabilities in 3D via DirectX.
Move workloads across hypervisors and clouds with no vendor lock-in. Try VDP free today.
Try Veeam Data Platform today. Experience the unified platform that's secure by design, portable by default, and proven to recover clean, fast, and anywhere.
This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.
Athelion is a GNU open source 2-d arcade top-view scrolling realtime space-themed shooter game, where you enter arenas with other spaceships and battle. The game itself is 2d, but the engine is done in 3D with OpenGL. Currently only Windows binaries.
A 2D game engine developed with C# using MS .NET and DirectX 9.0b. Will include some games using this engine. Currently planned: A space taxi kind of game.
MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
Another Space Shooter is at the moment a small top-scrolling space shooter engine. I'll be adding content, scoring, and "power-ups" slowly in hopes beating it into a full fledged game.
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
A Game / Game-Engine project primarily focusing on creating a space-shooter game loosely based on 'Turboraketti' (Amiga). The goal is to have the game running on multiple platforms, including Windows XP, Linux and Nintendo DS.