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Another version of the simple action game modeled after the lightcycle sequence of the movie Tron.
We're using SourceForge only for file releases and news these days. Development has moved on to GitLab: https://gitlab.com/armagetronad/armagetronad
A UNIX/Windows/Linux remake of the DOS-game "stunts", providing modern features like openGL graphics, 3D sound and internet multiplaying. Design your own tracks, choose your opponents and try the most spectacular stunts you've ever seen.
OldSkool Gravity Game is lunar lander skillgame with twitch gameplay, it is designed to be hard, precise and unforgiving. All in glorious 70's style vector graphics.
StepMania is a music/rhythm game. The player presses different buttons in time to the music and to note patterns that scroll across the screen. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more!
WE HAVE MOVED TO GITHUB.
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Physica is a casual platformer game where the goal is to drive a square through game levels from its starting position to his goal, avoiding hazards and without falling down.
The 2.0 release includes 2 packs of 16 levels each, plus a level editor to make your own ones.
There's also a Portable Apps Format release (still in beta testing: see http://portableapps.com/node/36645 for corresponding...
"United Planets: The Last Crusade" is the first free opensource videogame developed by the Italian Team, Unreal Project.
The Last Crusade is a 2D multi-directional shooter which brings a new experience to the player of these old style videogames.
The Team is releasing now one of the first builds of the game.
PLOT
Year 2223
September.
A weak radio signal is received by the station orbiting Mars.
It's the standard emergency signal. Only one spaceship, heavily damaged, with...
I am in the process of looking for a team to make this must have exp in Visual C++. This game will change depending how it turns out during the development process.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
HyperNoids is a simple retro shoot-em up. It's written in C/C++ with the allegro game programming library. For windows and linux, although the Windows port is less stable.
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An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
PSpace is an attempt of making a new client for the popular online 2D Space game Continuum / Subspace, originally by Pyxlz. Subversion enabled (SVN). And a more or less usable release has finally been added to the download page.
Epsilon Fighter is a 2-D "vintage-style" top-down arcade game for all platforms. The game sets you as the leader of a fighter squadron in space, blasting your way through five levels of futuristic, space dog-fighting action.
This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.
Athelion is a GNU open source 2-d arcade top-view scrolling realtime space-themed shooter game, where you enter arenas with other spaceships and battle. The game itself is 2d, but the engine is done in 3D with OpenGL. Currently only Windows binaries.
Track editor for the arcade racing game Turbo Sliders. The track editor allows the user the "draw" road segments using bezier curves and straight lines speeding up the track making process considerably.
The tunnel fighter game is made using CrystalSpace. The game is about freeing the hyperspace tunnels of an alien menace. It should work on any platform CS supports. You can play from a 1st or 3rd person perspective.
The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
Glider 2008 is a remake of the classic paper airplane simulationgame by John Calhoun, featuring a complete three dimensional world and modern rendering techniques.