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Alternative Teeworlds Client with many exciting features!
A modified client for the open source online multiplayer game Teeworlds, featuring a Lua API. Other highlights include smooth UI design, an identity management system, A* path finding for race maps and a great customizability.
A turn-based multiplayer shooting game in the style of Worms
LinBound aims to be an open-source, free and cross-platform alternative to the Korean game GunBound from softnyx co.,ltd. It will be designed to be compatible with both official servers (if allowed) and linbound user-hosted servers, so the users can customize their game experience.
FU-18 is an open source, micro-transactioned arcade style game.
If you would like to join the project, shoot me an email at newsuperyoshi@icloud.com and I'll get back to you.
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star wars is very small game for window made in C++ by using Win API.
This can be interested for you
https://sourceforge.net/p/stellaradvent/home/Home/
Noodle Jump is a customizable multi platform casual game, inspired by Doodle Jump. A small character has to reach the top of the level by jumping on different platforms.
I am in the process of looking for a team to make this must have exp in Visual C++. This game will change depending how it turns out during the development process.
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Dark Matter is an arcade style, multi-player space game, programmed in C/C++. It will feature support for 2-4 players. Dark Matter, is being developed using the Haff Game Engine (HGE) which provides 2D capabilities in 3D via DirectX.
This 2D Map/Game editor creates custom formated 2D maps that can be used in my 2D engine. You can create differnt kinds of 2D games like a breakout clone or a pac-man clone. This is written in c/c++ using the Win32 API/GDI and using the wxDev-C++ IDE
This my first game, i was very happy when i create it.
Manga fantaisie is a 2d game, you incarnate lot of famous manga in baited adventure, i let you discover it. Good play.
Super-Tirititran es un video-juego en 2D Open Source al estilo de los clásicos juegos de naves ambientado en Cádiz, ciudad donde nacieron los 3 integrantes de caninoStudios. Los escenarios, personajes y ambientación del juego son parte de esta ciudad.
VigiPac is a three-dimensional Pacman clone with multiplayer support, written in the C++ language. It also is very extensible due to its modularity and publically-specified file formats.
This is an Open-Source 2D platform game engine, using the OpenGL API for 3D effects in a mostly 2D game. We will have the Basecode used for the project, aswell as the main engine without game specific code and an example game (Penguin Fighter) available.
Space Invaders OpenGL is a 2D/3D clone of Space Invaders developed with the OpenGL API. The host language is C/C++, and the OS platform Windows. For Windows Vista/Seven, the program must be "Run as administrator". I'll do a fix if I have time. Thanks.
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!
For fans of the original Sonic The Hedgehog game from the old Genesis and Master System days, the project aims to bring back, in C++ and using modern technologies, an open-source and fully extensible clone of the game.